In some rather surprising news it seems that Warner Bros. have cancelled the £170 Batmobile Edition of Batman: Arkham Knight, which is due out just next week. The rather expensive edition of the game was, as the name sort of implies, going to come with a replicate Batmobile […]
Codemasters have launched a new teaser trailer for the forthcoming F1 2015 which indicates the game has been delayed by an entire month. F1 2015 was originally meant to launch on Xbox One, PS4 and PC on June 12th, but the trailer lists its new release date as […]
Following up on my interview with Colossal Order about their excellent game Cities: Skylines, which you can read HERE, comes a session with Jos Hoebe of Blackmill Games, one half of the development team responsible for Verdun, a rather brilliant World War 1 multiplayer FPS. I was rather […]
Laying in the muddy, stinking water of a crater I almost miss the safety of my equally muddy, wet, stinking trench. Here in no-mans lands advancing has become next to impossible as a tricky sniper and heavy machine gunner have all but pinned down the entirety of my squad, and seem to be bringing a halt to our team’s offensive. Unlike those who fought in the real trenches of World War 1 I can’t feel the horrid mud that wants to suck men into the ground, nor do I have to try to fight the cold that seeps into bones. Here in the comfort of a darkened room with nought but a keyboard and mouse instead of a rifle I’m perfectly safe. Nevertheless, I’m afraid.
Releasing on September 1st the prospect of the forthcoming Mad Max game has been…divisive. The potential is certainly there, but many people were wondering if Avalanche Studios, most famous for the Just Cause games, could pull it off. Well, the new gameplay trailer seems to indicate that they […]
Uber Entertainment’s spirtual successor to both the brilliant Total Annihilation and Supreme Commander is finally set to leave Early Access and get a true release on September 5th. Planetary Annihilation has thus far been playable since June of 2013 when the Kickstarter Alpha was launched, followed a month […]
Usually I like to begin reviews by talking about the game’s narrative, as I find that sets up the rest of the review nicely, providing context for just about everything else. But with Light what really needs to be tackled first are the graphics. The game is presented with a minimal style. As the player you tackle the entire game from a top-down view, with your avatar shown as a simple cube attempting to navigate a world of glowing walls and red enemy squares. Like the name implies, it’s a world made of light. As with any art-style that doesn’t conform to the norm it’s not going to be to everyone’s taste, but to me the game has a nice, simple, sleek look that’s pleasing to the eye.