This keyboard was provided by Logitech for review. Type the words “gaming keyboard” into Google and you’ll be buried under a tonne of search results displaying a bamboozling array of different products that seemingly aim to confuse customers through a litany of claims, many of which are stupid. […]
Playing Assassin’s Creed: Rogue after tackling the supreme beauty of Assassin’s Creed: Unity is, to the say the very least, somewhat jarring. While Unity’s gameplay is still clumsy in its own right it highlights Rogue’s as being even more so, a series attempting to stay alive by adding more and more mechanics to its structure.
With reviews for Assassin’s Creed: Unity being held until 12-hours after the game’s launch the topic of embargoes has once again become a point of heated debate, sparking articles and massive forum threads. So let’s jump in shall we? Because if everyone else is yelling their opinions about […]
Having been the punch bag of the Internet over the last week or so Ubisoft have responded to criticism in that lovably vague PR way by essentially saying, “we’re still right, but we’re going to graciously acquiest to the public anyway.” Speaking to the BBC Ubisoft said, “We are […]
Although I adored Assassin’s Creed: Black Flag there was no denying that the core mechanics of the series were falling apart, the once glorious parkour and stealth systems laboring to remain remotely relevant in a world where such things have been done so much better. Sailing the high seas was fun, but Assassin’s Creed needed to die and be reborn.
Last years Call of Duty: Ghosts was a low point for the series with a dull campaign and multiplayer that ignored the efforts of Treyarch’s Black Ops II to move the franchise forward. This has left newcomer Sledgehammer Games with the task of cleaning up the mess, and to a large degree they’ve done just so, and in the process painted Infinity Ward, the developer responsible for making Call of Duty a household name, as the weakest of the three teams now tasked with working on the series.
Though you won’t read about it on the big websites Spacebase’s developer Double Fine has courted controversy with this new game. Having originally been funded on Kickstarter Spacebase DF-9 has angered many of its backers who feel development has been sporadic and short, equating to what is said to be hasty launch and a product that doesn’t have many of the promised features.