‘m away to put the finishing touches to my review for Ghost of Tsushima, just a mere month after it launched. Because obviously I’m the fastest reviewer on the planet who always gets their work out on time. Ah ha ha. Ha. *sobs*
Anyway, I was in the process of deciding which screenshots to use for the review when I realised that I loved most of them. Ghost of Tsushima is so utterly breath-taking that even a moron like me can take screenshots that look amazing, entirely by accident. So, here’s a selection of my favorite shots from my time with Ghost of Tsushima.
Welcome back to another Weekend Whammy! And this one is even on the weekend! On this week’s dose of nonsense I’m going to talk lock down, the Horizon: Zero Dawn PC port being a bit rough, Ghost of Tsushima being awesome and skateboarding in Death Stranding.
It’s weird to think that From Software have managed to create a whole new genre of action game, yet that’s exactly what they did with Demon’s Souls, Bloodborne and the Dark Souls trilogy. Hard as nails combat, exploration, baffling stories and a willingness to invest a lot of time are just so of the things that have come to define Souls-like titles. And there’s no shortage of games being released that have obviously been inspired by From Software. Today, I’m taking a look at one of them: Hellpoint, from Cradle Games.
The classic fetch quest is a staple of gaming, typically found in RPGs that want to pad out their length by sending players scurrying back and forth carrying useless tat. In the case of Death Stranding however, the entire game is a seemingly never-ending series of fetch quests. It’s like Kojima only just discovered them, and after completing a few in other games branded them the greatest thing in the history of videogames ever and built an entire new game around them. As Sam Porter Bridges you are a courier, tasked with lugging cargo of all types across a bleak post-apocolyptic world where the majority of people are hunkered down in bunkers. Chiral printing lets them create a lot of what they need, but there’s also a lot of stuff that still needs to be transported the good old fashioned way: on Sam’s back. In this 40+ hour game the majority of your time will be spent going back and forth, delivering parcels. Exactly how something so utterly boring wound up being so utterly absorbing is a mystery.
We live in a time where all sorts of games are getting a chance to be remastered, remade or even to get a sequel. Some make sense, and some are genuinely surprising choices. I’d say Destroy All Humans is the second one. Originally released in 2005 it did […]
It’s time for another Weekend Whammy my friends, and this week I’m going to be talking about Death Stranding, Destroy All Humans! and Ubisoft’s implosion. I mean, I will be if I can get my head on straight. With some of the restrictions lifting my youngest niece was able to come around and stay for the night. And for the next night. And the night after that. And then another one, just to be sure. I don’t think I’ll ever be the same again. Man, that kid can talk!
The Internet is never short on people going back and forth over games. However, the release of The Last of Us Part 2 might be the most divided and chaotic I’ve ever seen, with what feels like an all-out war raging between critics and gamers, and between gamers and gamers. Few games have ever warranted this much conversation, some of it healthy and some of it outright horrid. Its even got to the point where one of the game’s actors received threats, which is disgusting. So, I’m going to attempt to coral my thoughts and feelings about The Last of Us Part 2 into some semblance of coherence in the next 4,000+ words. Yup, it’s going to be a long one, folks.
There are some incredible rigs out there that dedicated sim-racing fans have constructed or bought to further their enjoyment. But for people myself that might not be an option due to space, budget or because we just aren’t as serious about racing. That’s where wheel stands come in, a happy middle ground between clamping your wheel to a table and a massive rig that consumes an entire room. I’ve reviewed a wheel stand before, but now I’ve upgraded, and I want to share my thoughts on that upgrade. Behold, the GT Omega Apex wheel stand. Keep beholding it. That’s long enough. You can stop beholding now, and get on with reading.
So, we’ve managed to officially make it past the half-way points of this utterly crazy year. Putting aside all the madness, that means we’re half-way to the traditional Game of the Year lists where we can gush about the games we love, argue about what we didn’t and remind ourselves why our hobby is awesome. That’s another 6-months away though, and I’m impatient, so just like last year I’m going to do the best games of the year, so far.
Fear not, dear reader, for I have returned to guide you unto the shining light of excellence that is ME! Thou shall bask in my brilliance and my all-round awewsomeness at doing the video games. Seriously, though, welcome back guys and gals. It’s time for more random chatter. This week I’m talking about sushi, rising game prices and probably more sushi.