Zombies just don’t go out of fashion, do they? I “reviewed” They Are Billions over a year ago when it was in Early Access. It was all about building up a chunky base to hold out against swarms of zombies and it proved rather promising. Now that They Are Billions has officially left Early Access it boasts a proper campaign mode, so does it live up to its own potential?
The first mission of Defector is like a glorious homage to every over-the-top spy movie to have ever appeared on a screen. There’s a handler feeding you information, a bad guy to converse with and then the possibility of driving a car out of a plane before leaping out and landing in a different plane. Oh, and then gunning down a bunch of fighter jets using nothing but an assault rifle because that’s how the real world works. It’s a bombastic introduction to Defector, but then the game never does manage to reach the same highs again. It’s perhaps no wonder that it was this first level which was shown off in the demos and previews.
We’re officially past the half-way point for the year and that means it’s time to stop and take stock of what we’ve gotten so far. 2019 has had a couple of pretty good games already with a lot more awesome stuff to come, the likes of Doom Eternal promising a hell of an end to the year. That’s the future, though.
Happy belated weekend, friends! It’s time to chat about what I’ve reviewed this week, what I’ve played, what I’ve read and why I really do need to start going to be at a sensible time. Okay, maybe I’ll skip that last one.
I’ve always been a gamer. At 45 I probably should have ‘grown out of it’ according to a chunk of the general populous.
With a combination of Fibromyalgia, a chronic back problem and anxiety you would think my life would be pretty depressing. Obviously, I have bad days when I rage at the universe and make plans to lick every species of British frog (just in case one of them is an undiscovered cure) but generally, my life is actually pretty good. I have a wonderful partner who after 24 years still thinks I’m awesome, a few close ‘real life’ friends and family members who are a godsend, and thanks to World of Warcraft, a large online family who I wouldn’t be without (Other MMORPG’s are available… apparently).
The passing of time tends to erode a game. A lot of the time an old game we have fond memories of doesn’t feel so good when we dust it off and play it in 2019, which is understandable because of the technical limitations of the time. But there are some games whose gameplay mechanics are so damn refined, so bloody good that even today they feel amazing. As this remake proves Crash Team Racing Nitro-Fueled is one such game, a kart racing series that sadly fizzled out while Mario Kart carried on. But now its back with a fresh lick of paint and ready to take top spot on the podium.
This week I readied my lazy self to once again to venture outside into the harsh world and seek out the magical oasis that is the cinema. My goal was simple: watch Spider-Man: Far From Home. And eat a crap-load of Haribo. So, two goals, but you get the point. And drink a load of Coke. Okay, three goals.
Y’know, I’m going to have to start calling these Whenever Whammys considering how often I aim for the weekend, sail right past it and wind up trying to figure out what day it is again. But on with the show, loyal minions! I mean readers!
Any game that has you taking order from a sentient banana named Pedro is guaranteed to be good. It’s like a rule of the universe or something. I’m sure of it. My Friend Pedro does indeed have a talking banana and thus is at an immediate advantage over almost every other game. To be honest if you actually need a review after being told about a sentient banana then I’m not sure this game is for you. Or games in general. Or life, for that matter. What the hell is wrong with you?
I’ve been watching Formula 1 for as long as I can remember, having been raised on a diet of that and MotoGP. These days, though, I’m struggling to stay a fan of the sport. Actual racing has taken a back seat to managing tyres, fuel, temperatures and energy. Overtakes are almost always due to the use of DRS, a system that gives the chasing car a massive advantage on straights. Meanwhile penalties now seem to follow the rulebook to the letter, rather than follow the spirit which has seen racers being given harsh penalties for trying to actually race.