At this point I’ve watched the intro several times and can say with complete confidence that I have no idea what is going in Imprint-X. There’s something about a spaceship and people in stasis and some nonsense about VR headsets, and then suddenly you’re playing a strange puzzle game obsessed with buttons. No, story is not this game’s strength. Quit the opposite, really. So I cheated and just read the game’s description on Steam which revealed that little nano bots called Wardens are enslaving people and you’ll be playing as a hacker clone who must save people by hacking into infected brains and defeating the Wardens by….pressing buttons. Some 700 of them, apparently. Christ.
Would you just look at that box art? Isn’t it just so damn pretty? In Kanagawa you’ll be taking on the role of a painter trying to make a name for himself/herself, studying under a master while working on your own ever-growing masterpiece and studio. I can’t say the game is dripping with theme, but that artwork and just the idea of it draws me in, so let’s take a look at Kanagawa, shall we?
When it comes to falling in love it’s who the person is on the inside that captures our heart, but we’d only be fooling ourselves not to admit that pure physical beauty plays a large part in the process. It’s so easy to be lured in by a stunning style, a pleasing body and an enchanting face, only to find that the person inside just isn’t quite what you’re looking for.
The original Watch Dogs was received with very mixed opinions when it released. Many found its lead character to be stale, it’s open world formulaic and its gameplay pretty standard. It’s safe to say, then, that Watch Dogs 2 was a pleasant surprise, getting a considerably more positive […]
Platforms: PC Reviewed On: PC Developer: Twistplay Publisher: Chilled Mouse Singleplayer: Yes Multiplayer: No Review code supplied free of charge by the publisher. On paper I’m quite the fan of Torn Tales hokey premise; you take Robin Hood, Snow White and Dr. Jekyll, put them into one place […]
It’s the graphics that tend to get all of the attention as people lavish praise upon the art style, the level of pure technical prowess on display, the lighting and the colors. We tend to put the emphasis on what we can see, which is a shame because well-done audio is just as important when it comes to creating a gaming masterpiece or a fantastic movie. And what makes wonderful audio design even better? A good set of speakers or headphones, of course.
I was practically raised on Star Trek. Not the original series where Shatner was so hammy you could have a lovely Sunday roast, but with the philosophical musings of The Next Generation, the tenacity of the Voyager crew and the wonderful characters of Deep Space Nine. What I’m attempting to say is that Star Trek is ingrained in my personality and it’s a franchise which I have quite the fondness for, so a boardgame that uses the famous Gene Roddenberry license is one that has my attention.