The 90s and early 2000s saw the rise of Impressions Games thanks to their various city-builders like Caeser and Zeus. But the most famous of them came in 1999 when they launched Pharaoh, a city builder set in Egypt where you had to build expansive cities and construct vast monuments because what every desert needs is a big triangle. The game often makes it onto lists of the best city builders and many have tried to replicate it. Now, developer Triskell and publisher Dotemu are here with a remake that aims to bring the charm and fun of Pharaoh to a new generation. Let’s go and raid the t
The more cities I build, parks I run and businesses I manage it becomes clearer and clearer that I should never be allowed in a position of power. Somehow my ventures always end up in flames, at least three dead donkeys and half the population having been abducted by aliens. Long story. Still, despite my absolute uselessness at planning a city I still love the city-builder genre. I get an immense sense of pride when I finally get everything running just right. So here we are with Anno 1800, the latest in the long-running series. But does it let me cock things up in new and exciting ways?
Platforms: PC Reviewed On: PC Publisher: Paradox Developer: Colossal Order Singleplayer: Yes Multiplayer: No Let’s face it, to top last years disastrous Simcity from Maxis and EA Skyline Cities didn’t really need to do all that much. Provided the game actually worked it would already be leagues ahead […]