The tale of the Darksiders franchise is one fraught in peril. The first game drew many comparisons to the likes of Zelda but still managed to carve out its own niche thanks to the intriguing world and story which saw War, one of the four Horsemen of the Apocolypse, accused of starting the end of the world before its proper time. The sequel followed War’s brother Death and introduced a host of new mechanics that included mountains of loot, a horse and wide, open areas and I adored it. But then tragedy hit as publisher THQ went under and the Darksiders franchise was seemingly lost. Salvation appeared, though, as the Darksiders name was bought alongside a bunch of other IPs by who then gathered up a bunch of the original Darksider’s developers and with them forged Gunfire Studios, and so after 4-years and a lot of doubt we finally get the sequel we’ve all been waiting for. But was it worth the wait? Read on to find out, dear folk. *dun dun DUN!*
The weekend has snuck up like some sort of professional hitman and executed a perfect stealth take down on my sorry excuse for a body. Still, weekends mean its time to pack in a whole lot of gaming, movies, books and other entertainment. Let’s do it!
I’m going to keep this one relatively brief as my new nephew (he’s four months old) has come to visit this weekend. For the most part I’ve been putting in the time with Darksiders 3, a game I’ve been eagerly awaiting and was genuinely afraid we’d never see given the IP was in limbo for a long time. It hasn’t blown me away so far and I do sort of miss the loot system from Darksiders 2, but it has been a pretty solid action romp with awesome art design.
One of the team from Nordic Games, the company than acquired the rights and most of the developers of the Darksiders franchise, have commented on Steam about the possibility of a true sequel. To their credit Nordic have been very activate on the Steam forums, chatting with fans […]
Darksiders 2 is due to hit both Xbox One and PS4 in an imaginately titled Deathinitive Edition, which will include rebalancing, all previously released DLC and spruced up graphics running at 1080p. This re-release will be handled by Gunfire Games, a team made up almost entirely of ex-Vigil staff, […]