From behind a wall of trees far in the distance my artillery unleashes a barrage of smoke to blind the MG42 heavy machine gun that would otherwise rip my infrantry apart. With cover in place my troops run across open ground and flank the position, only to find an enemy tank has been waiting patiently behind a nearby building, and my own lack of recon means I was unprepared for it. Stupid me. My troops get pinned down, rendering them useless, and then they get demolished. Fine. Time to bring up the heavy armor, complete with air support that smashes the anti-tank guns sitting way back before my own tanks roll in. On another front I’ve got some infantry holding a town with anti-tank weapons supporting them from across the open fields where they can get a good bead on anything big and ugly rolling in to cause trouble. The enemy are starting to reinforce, though, presumably seeking to push their frontline forward by smashing straight through my town. With recon I can see them bringing in artillery, anti-air guns, infantry, and tanks. War it is, then.
Platforms: PC Developer: Eugen Publisher: Focus Home Interactive Singleplayer: Yes Multiplayer: Yes Despite the fact that I’ve never been very good at them, often outclassed in the competitive multiplayer side of things, my love affair with real-time strategy games has been a long one that began with what […]
Release Date: September 10th Developer: Eugen Systems Publisher: Ubisoft Singleplayer: Yes Splitscreen: Yes, 2-3 players Multiplayer: 2-4 players PEGI: 16 ( I apolagise for the current lack of screenshots. This will be fixed as soon as possible) War is just as much about deception and lies as it […]