There are a lot of games on the market and it’s impossible to play all of them. But that can also be a good thing, because later on you can stumble upon an older game and play it free of all the initial hype and excitement. That’s exactly my experience with Death Stranding, the latest rollercoaster ride of madness from Kojima. When it first launched in 2019 I wasn’t at all interested in reviewing or playing it. I think at the time I wasn’t in the right mindset for it, and I was busy with so many other games that I let it fly past. But when Death Stranding made its PC debut earlier this year my mindset was a little different and I checked it out. I’m glad I did.
The classic fetch quest is a staple of gaming, typically found in RPGs that want to pad out their length by sending players scurrying back and forth carrying useless tat. In the case of Death Stranding however, the entire game is a seemingly never-ending series of fetch quests. It’s like Kojima only just discovered them, and after completing a few in other games branded them the greatest thing in the history of videogames ever and built an entire new game around them. As Sam Porter Bridges you are a courier, tasked with lugging cargo of all types across a bleak post-apocolyptic world where the majority of people are hunkered down in bunkers. Chiral printing lets them create a lot of what they need, but there’s also a lot of stuff that still needs to be transported the good old fashioned way: on Sam’s back. In this 40+ hour game the majority of your time will be spent going back and forth, delivering parcels. Exactly how something so utterly boring wound up being so utterly absorbing is a mystery.
The Game Awards took place last night, at which The Phantom Pain won best Action/Adventure, an award that was accepted by Keifer Sutherland, who took on the voice of Big Boss throughout the game. Naturally people were surprised to see that Hideo Kojima, the creator of the game, wasn’t […]
Platforms: Xbox One, PS4, Xbox 360, PS3 and PC Reviewed On: PC Developer: Kojima Productions Publisher: Konami Singleplayer: Yes Multiplayer: Yes Review copy provided by the publisher free of charge for review purposes. The dismissal of Hideo Kojima has brought with it cries that while Metal Gear Solid […]
At the Videogame Awards the very first gameplay footage for Metal Gear Online debuted, giving people a glimpse into what they can expect. To a degree the footage is bullshit as it shows a level of fluidity, planning and co-ordination that the vast majority of gamers will never […]
Game developers putting up advertisements looking for new staff has long been a great source for learning what titles are currently in development. Today that trend has continued as Kojima Productions have announced that they’re looking to hire people to work on the next Metal Gear Solid title, which […]