There are a few reasons why this isn’t a full review of the new Mass Effect: Legendary Edition. Number one is that the sci-fi trilogy contains dozens and dozens of hours of content and doing a full review will take a while. The second reason is that there are already hundreds of reviews for all three games, and while those reviews might not be for the Legendary Edition they remain largely relevant today, so it makes more sense to focus on the technical side of things. But the biggest and most important reason, at least to me, is because I want to take my time with this one. The Mass Effect games are special to me, a massive part of my teenage years and a huge factor in my love of the Xbox 360 era. To review this new Legendary Edition in a timely fashion I’d have to rush through them all, and…well, I’m just not willing to do that to myself. Sorry. I’m going to savour every moment, do every quest and maybe even chase down every Platinum trophy. This partial review, then, is based off of 20-hours with the first Mass Effect and a quick look at the other two games. Plus, the first game features the vast majority of the remastering effort due to its age, and so focusing on that seems sensible.
Welcome back my packmates, it’s time for another wildly inconsistent Weekend Whammy! Hurrah! Personal life at the moment continues to be a messy affair filled with more drama and intrigue than the early seasons of Game of Thrones, so getting anything done is a bit of a challenge. Still, I’m here, we’re head, so what am I chattering about this week? Well, Mass Effect: Legendary Edition impressions, mostly, but there’s also a bunch of Sony news to tackle, Valve games maybe coming to console and how there are 25 Playstation games currently being made. Let’s jump in, yeah?