At some point, while I was hurtling down a road with the front sawblade of my bike merrily spinning away, I began to idly wonder how much of a jerk I was being. I mean, surely with that spinning sawblade of doom attached to the wheel the street must be getting torn to pieces, right? Admittedly there is something of an apocalypse going on in the background so a little extra damage isn’t the end of the world, but somebody is going to have to clean it all up. Ah well, such are the harsh realities of 2.5D motorcycling, I suppose.
A few years back Ubisoft made the wise decision to halt their yearly release of Assassin’s Creed titles in favour of taking the series back to the workshop for a revamp. Many, myself included, hoped this would be the company finally figuring out that annual releases burn out the audience and don’t provide time for the developers to take player feedback into account properly. The year off proved successful as Ubisoft launched Assassin’s Creed: Origins to a pretty good reception. But now it seems we’re back on an annual cycle once again as a year later we’ve got a new AssCreed game.
In the opening minutes of Marvel’s Spider-Man developer Insomniac nails the titular Webslinger perfectly twice; the first is when Peter Parker has to choose between trying to pay his rent or face eviction or to be Spider-Man and help fight an active crime. It’s the quintessential Peter Parker moment, the kind that has defined the character over the years. Peter Parker might be a genius and a superhero, but he’s always struggled to pay his rent and keep his lifted sorted. The second moment is when he goes diving out of his window in the classic costume and you get to experience the superb sensation of swinging around a beautiful virtual rendition of New York for the first time.