Once a bastion of the RTS genre thanks to massive successes like Dawn of War and the original Company of Heroes, Relic has crumbled in recent years, their sterling reputation now resembling a building hammered by a mortar barrage. So after ten years without a sequel, bringing back Company of Heroes is their chance to show the world that Relic still has what it takes to deliver an awesome RTS experience. And do you know what? They come close. Company of Heroes 3 is very good at times. It’s also in need of some work.
Way back in the dark ages of 2004 Relic produced Warhammer 40K: Dawn of War, a strategy game that has, over the years, taken away hundreds of hours of my life thanks to its wonderful gameplay and its chunky expansions. Then Dawn of War II turned up and I lost interest as the series ditched base building in favor of more tactical/RPG experience. Now, some eight years after the second game, with Dawn of War III it seems Relic attempted to have the best of both worlds, melding their two previous entries together to form a game that is both frustrating and glorious. For many people it isn’t going to be the sequel they wanted, but taken on its own merits there’s a lot to like here, even if it does mean it’s hard to see exactly what the future of the franchise may be moving forward.
Relic are aiming to release the long awaiting Dawn of War 3 in 2017, they revealed today. Having just been announced details are unsurprisingly a little thin on ground. Currently we’ve got a CG trailer and a press release which keeps things deliberately vague. Attempting to predict where […]
The biggest problem when creating a game such as Warhammer 40K: Space Marine is trying to ensure that the massive Warhammer lore doesn’t simply bury a newcomer that’s unfamiliar with the universe under a pile of incomprehensible names and references. And yet you need to keep the hardcore […]