Iron Harvest certainly does a good job of making itself appealing to any RTS fan. Set in an alternative 1920’s, Iron Harvest mixes infantry with hulking diesel-powered mechs that stomp across the landscape. It’s all inspired by polish artist Jakub Rozalski’s 1920+ series of paintings, which also acted as inspiration for an excellent board game by the name of Scythe. The result is awesome to watch. As squads of gunmen slam into cover and open fire, a massive mech will power into the frame and begin unloading artillery rounds. Mechanically, these machines of war are not vastly different from regular tanks in how they behave, but they sure do look a hell of a lot cooler, don’t they?
Ah, the 90’s were a hell of a time for the real-time strategy genre. It was the birthplace of one of my favorite games of all time; Total Annihilation. It was also the time of Command & Conquer, Age of Empires, Homeworld and Starcraft. It seems that developer Pathos Interactive view this as a golden age, too, because Bannermen feels and looks like it was ripped out of the 90’s and shoved into 2019. The problem is, even by the standards of the 90’s Bannermen isn’t very interesting.
Platforms: PC Developer: Eugen Publisher: Focus Home Interactive Singleplayer: Yes Multiplayer: Yes Despite the fact that I’ve never been very good at them, often outclassed in the competitive multiplayer side of things, my love affair with real-time strategy games has been a long one that began with what […]
Uber Entertainment’s spirtual successor to both the brilliant Total Annihilation and Supreme Commander is finally set to leave Early Access and get a true release on September 5th. Planetary Annihilation has thus far been playable since June of 2013 when the Kickstarter Alpha was launched, followed a month […]