Of all the things I imagined Firaxis doing, mostly involving getting on with XCOM 3, there was never a point where I considered them getting their hands on the Marvel license and making a turn-based tactics game involving the Midnight Suns, cards and attending a weekly book club meeting with Blade where you end up discussing a Kree book outlining their military doctrine. And yet here we are. Firaxis has taken their genius and attempted something interesting and a little weird, mixing a bunch of ideas into a chunky 40+ hour adventure. Like a long-running comic’s canon, Marvel’s Midnight Suns is…complicated.
As a Scotsman born and raised, there is no fate I would dread more than being cursed to play the game of golf forever. And yet this is the premise of Cursed to Golf, a roguelike 2D recreation of the sport where you have to work your way through 18 holes of golf purgatory, having been cast down there due to being struck by lightning during a golf tournament. I have no idea if this is a common occurrence during golf, but if it is I might actually start watching the sport. So, is Cursed to Golf a hole in one, or a bogey? Let’s find out.
Two Point Campus is built on the very same foundations that the excellent Two Point Hospital was. In fact, it does feel a lot like Two Point Games slapped a new theme on their hospital management game and called it a day. That’s an oversimplification, of course – a lot of work has gone into Two Point Campus, it’s themes and a few new mechanics. But it’s important to temper your expectations going into this second entry in the growing Two Point County universe because if you do then you’ll discover another satisfying, enjoyable management title with plenty of fun changes under the hood. If you want the shortest possible review, then here it is in all of its cliched glory: if you liked Two Point Hospital, you’ll probably like Two Point Campus.
I’m not a cat person but I can’t deny how fascinating they are. They are creatures of contradictions, leaping from one behaviour to the next like a bipolar sufferer on a freaking pogo stick. One minute they are affectionate and loving, the next they want to murder your face and burn down your house. They can be fiercely independent and willing to completely ignore your existence, and then two minutes later they become needy little bastards who won’t even let you go to the bathroom alone. They’re astonishing, they really are. And now a cat is a star of this fantastic new indie title called Stray that has taken the Internet by storm, mostly because of people posting videos showing their own cat entranced by their digital facsim
This foray into the bug extermination by Slitherine isn’t based on the original book that was published in 1959. Hell, the fact that there even was a book will probably surprise a lot of people. I’m glad that developer Artistocrats chose to focus on the movie, though, because while I do usually hold that films based on books are typically inferior to their source material, in this instance I firmly believe the movie to be vastly superior to the pen and paper version. Plus, the movie is far more commonly known, although as much of a cult following as it has, the Starship Troopers name doesn’t have huge appeal. When I was a kid, Starship Troopers was a goofy, gory action flick, but as I grew up and rewatched it I started to notice its tongue-in-cheek humour and its emphasis on war propaganda. It’s a great movie and you should absolutely go and watch it. Although you certainly don’t need to have seen the film to enjoy this tight, fun little RTS, without the context the movie provides you might be left wondering if the game is being completely serious or if it’s taking the mickey. It’s the second one, in case you didn’t figure it out.
Being a relative Nintendo noob, my experience of Kirby has been solely limited to Super Smash Bros. where his ability to suck characters into himself has been the bane of my existence. But with the game releases being fairly quiet at the moment, what better time to experience Kirby than now, especially since his newest adventure, Kirby and the Forgotten Land, is his first fully 3D adventure! Can Kirby hang with the greats like Mario, Luigi and Link? Or has he bitten off more than he can chew?
We live in an age of remakes, remasters and re-releases. It allows whole new audiences to explore games from a different generation or can breathe new life into a cult classic. But it also means we often end up seeing some very odd re-releases and ports as companies attempt to squeeze out a little more money from their games, and Quest for Infamy certainly feels like one of those odder choices. First released on the PC back in 2016, Quest for Infamy is a successor of sorts to the old Quest for Glory titles, a blend of point and click puzzling and RPG mechanics. Now, Quest for Infamy brings its love of those largely forgotten games to the Nintendo Switch, Playstation and Xbox.
Achievements and Trophies can tell you a lot about a game. They can inform us of how people played a game, or at what point they started to give up. In the case of The Waylanders however, the Steam Achievements paint a damaging picture of just how quickly players gave up on it. An Achievement for completing a story mission, an unavoidable Achievement earned a mere hour or two into the game, lists a measly 17.6% of players have got it. That number gets almost halved for the next story achievement, just 8.1% at the time of writing this. And the Achievement for reaching level 3, which doesn’t take long, is just 2.9%.
Not For Broadcast is one of the most interesting and unique games I’ve played in a very long time. This little indie game puts you behind the scenes of the Nightly National News program, cutting between camera’s, censoring anything naughty and ensuring a smooth show so that leading news anchor Jeremy Donaldson can deliver the headlines to the nation. Amidst Not For Broadcast’s crazier moments is a story of people, governments, propaganda, the power that media wields and tough choices. Despite some issues, this is one broadcast you don’t want to miss because it might just end up being your game of the year.
The Everest 5.1 surround sound is the latest product from Majority, the relatively small audio company that recently sent me their M40 speakers which I really liked despite a couple of negatives. The Everest is a 300w soundbar boasting Dolby Digital designed to fit under your TV or monitor, and its party trick is that it comes with two wireless speakers to provide surround sound to help immerse you in games, music and movies, plus a chunky wireless subwoofer. That’s a tempting package, especially if, like me, your setup is in a small room where space is at a premium. However, it all comes at a reasonably hefty price of around £230. That’s, like, at least two bags of sweets! So, is the Majority Everest worth that many bags of sweets, or like climbing the mountain itself ,should you just not bother and stuff your face with Jelly Babies instead?