I love those games that come out of nowhere and surprise you with just how enjoyable they actually are. Despite the fact that I enjoyed the first Styx game its sequel wasn’t exactly on my radar, so imagine how pleased I am to report that it’s a whole load of fun. It’s certainly the most surprising game I’ve played this year so far. It’s like getting an unexpected gift from a friend.
Science fiction is one of the most beautiful genres, its very premise allowing readers, viewers and players to be amazed by visions of the future or glimpses of alternate timelines while also exploring complex issues that relate to us and our planet under a more comfortable guise. When you combine the sci-fi genre with puzzles you have my undivided attention, because despite not always being that great at them puzzle games are something I love. Lemuria: Lost in Space could just be the game for me, right? Right? Oh.
Well, look at you, Ubisoft, giving us some original titles and acting like a grown up game development company trying to do original things. Sort of. It wasn’t that long ago Ubisoft took an interesting chance with Rainbow Six: Seige, a highly tactical, slow-paced shooter that has managed […]
Sniper Elite III was a wonderfully pleasant surprise for me. Having never played the prior two games I leapt into the series and was soon shooting Nazis in the testicles with terrifying accuracy. It was rough around the edges, yet somehow incredibly good fun. I’ve been rather looking forward to this sequel, then. Aside from decimating more groins, what does Sniper Elite 4 have to offer?
From the screenshots Urban Empire presents itself as a city builder in the vein of Cities Skylines, but in reality it’s more a political game infused with the story of your chosen family through their decades of rule. The actual city construction and management is quite light compared to other games, and thus a lot of Urban Empire is waiting around for your city to grow. Arguably it’s too simple, its lack of precise control and more in-depth options making it feel as though you’re merely poking the city from time to time with a large stick from a great distance while arguing with a bunch of people about poking it again.
At this point I’ve watched the intro several times and can say with complete confidence that I have no idea what is going in Imprint-X. There’s something about a spaceship and people in stasis and some nonsense about VR headsets, and then suddenly you’re playing a strange puzzle game obsessed with buttons. No, story is not this game’s strength. Quit the opposite, really. So I cheated and just read the game’s description on Steam which revealed that little nano bots called Wardens are enslaving people and you’ll be playing as a hacker clone who must save people by hacking into infected brains and defeating the Wardens by….pressing buttons. Some 700 of them, apparently. Christ.
When it comes to falling in love it’s who the person is on the inside that captures our heart, but we’d only be fooling ourselves not to admit that pure physical beauty plays a large part in the process. It’s so easy to be lured in by a stunning style, a pleasing body and an enchanting face, only to find that the person inside just isn’t quite what you’re looking for.