There are few keyboards or mice that could be considered innovative, which is understandable; we’ve surely perfected them, right? In the world of keyboards, though, Roccat have decided to smash two things together to create the first ever “membranical” keyboard, thereby making a unique product and massacring the English language at the same time. Despite the fancy naming this is still very much a membrane keyboard, meaning that there’s a single sheet of little rubber contact domes hiding underneath the keys rather than the individual switches that mechanical boards have. So does this weird Frankenstein’s Monster of a board actually work?
Sennheiser have built themselves a sterling reputation over the years, and in doing so have become a name many people are familiar with. Their headphones and headsets and erphones (is there a consensus on the correct terms, yet?) range from cheap and cheerful to eye-wateringly expensive, so today I’m checking out something on the more expensive side; the GSP 600’s, sennheiser’s so-called “proffesional” gaming headset that will set you back a scary £230 or so.
Steelseries have been on a roll really, pumping out a bunch of solid mice, keyboards and headsets that have all done rather well critically and commercially. The Rival series of mice in particular has got a lot of fans, and indeed it wasn’t that long ago I reviewed the Rival 700 with its little OLED screen. You should go read that review. Really. Do it. So now it’s time to gets all handsy with the Rival 600, a mouse that’s a full 100 less good than the 700, right? That’s how it works, yeah?
Oh, the freedom of having no wires attached to you yet still being able to chat with friends or listen to music while wandering around naked in your own home clutching a bowl of coco-pops like it’s the only thing left in your life worth anything. Yup, the wireless age is a golden one, or at the very least a yellowish tinged one. Since I reviewed it I’ve been using the Arctis 5, a wonderful wired headset that had great sound and didn’t break the bank. But now I’ve got my grubby mitts on its bigger brother. There are no strings on the Arctis 7, it’s cord has been cut. But is it any good?
Review sample provided free of charge by Roccat. The wonderful thing about a fantastic headset is that lovely comforting feel it can provide, the sense that you’re isolated from the hustle and bustle of the outside world, able to ignore all the yelling and shouting and screaming and […]
Having done very well so far with their Cloud line-up the folk over at HyperX have decided to have a stab at creating a wireless headset so that you can happily amble around your house oblivious to the cries of your attention-starved family while listening to music. Good times. Or at least, that was what I initially thought but as it turns out the Cloud Flight, which retails for around £120, isn’t very good for ignoring those people in your life that you feel obligated to be around. It is, however, rather good at gaming.
Audio is something long looked over by all except the die-hards, but now we’re finally starting to see some appreciation for sound with digital streaming companies slowly but surely abandoning the horribly low quality 256kbps compression methods, while the introduction of Blu-ray and now 4k Blu-ray discs has resulted in a marked improvement for films and games. The reason I mention this is that the Roccat Khan claims to be the world’s first “Hi-Res Audio” headset, something usually defined as being 16 bit / 44.1KHz. It’s a meaningless statement for most consumers while audiophiles are all too used to dealing with how to get the best audio possible. As such the Japanese Audio Society (JAS) and the Consumer Technology Association (CTA) have created a certification for what they deem to be Hi-Res Audio, and the Roccat Khan meets the criteria.