Forza Horizon 4 Review – Better Than Ever

Tossing a Ford Cosworth with a sickening amount of power around dirt bends in the U.K. sounds like something I’d like to do on the weekend, but given that I can barely afford to survive on Pot Noodles it’s also a bit of a pipe-dream. Well, nearly, because for the fourth iteration on the massively successful Horizon spin-off series developer Playground have opted to head to the United Kingdom, so when the opportunity to pick a supped up Cosworth presents itself I don’t hesitate. You can keep your Bugatti Veyron.

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Dakar 18 Review – What Car? Dakar

The Dakar rally is an epic test of driving skill, endurance and navigation as it spans hundreds of kilometres over unforgiving sand dunes and tricky terrain. Just completing the thing is a massive achievement, never mind actually winning it. Despite how amazing this all sounds there hasn’t been a Dakar game in years, which feels like a missed opportunity. Can you imagine a sort of DiRT Rally experience, but bombing over dunes rather than driving along a track? Well, that’s what the new Big Moon aim to do with their new Dakar 18.

xFyro xS2 Wireless Earbuds Review – What Sorcery Is This?

How many times have you nearly been murdered by wires? They lie on the floor just waiting for your unwitting foot to get trapped, or they hang around your neck, carefully biding their time until they strangle you to death. You can’t trust them, which is why wireless is the way of the future, people, hence my sound reasoning for reviewing the new xFyro XS2 wireless earbuds.

Shadow of the Tomb Raider Review – A Solid End To The Trilogy

If there’s one thing that I’m always going to feel disappointed about when it comes to the rebooted Tomb Raider franchise it’s that Lara Croft never once picks up her awesome dual pistols. No, for some reason this iteration of the tomb raiding badass focused on her bow, which just isn’t as cool, I reckon. Ah well. This third game marks the supposed end of the trilogy, and is also the only game of the three not to be developed primarily by Crystal Dynamics who this time assumed support duties to Eidos Montreal. So, does the series go out with an explosive arrow or one of the infamous gruesome death scenes?

Weekend Whammy: Whatcha Playing?

The weekend has once again arrived like an apple being hurled at a doctor to make them away, and that means it’s time for GAMES! and movies.

So, lately, I’ve been hammering some hours into Shadow of the Tomb Raider, the final game in the trilogy that I’ve thus far really loved. It’s going to be a tricky one to review, but in essence, I think it’s a good game, but it’s also somewhat unexciting in the sense that very little has changed since Rise of the Tomb Raider. I wish the series could have gone out with more of a bang rather than a whimper.