Obviously the world has been a bit of a crazy place lately, so it’s hardly Codemasters’ fault that F1 2020 isn’t as authentic as last year’s game. A day one update will remove the Rokit sponsorship from the Williams car, but Mercedez sexy black livery is going to take a bit longer. And owing to the Formula 1 season starting four months late brand new tracks Zandvoort and Hanoi are in the game but won’t get seen in real-life until the 2021 season. Meanwhile, last minute changes to the calender mean circuits such as Mugello and Imola could potentially get used, neither of which are in the game. Exactly how Codemasters intend on handling all of this remains to be seen, but I think we can forgive the lack of authenticity this year, eh?
I’ve really been letting these Weekend Whammys slip, haven’t I? I’ll be honest, the motivation is a tad lacking at the moment. My physical health took a bit of a plummet recently, and in turn that’s smacked my mental health right in the mental balls. But never mind that because since my last Weekend Whammy there’s been loads of stuff happening, some of it good and some of it bad! I’m going to chat about just a little bit of it, so let’s chat The Last of Us 2, Sony’s PS5 and more.
Assetto Corsa Competizione boasts the official Blancpain license, and that means you get to drive the wicked GT machines from the likes of McLaren, Porsche, Nissan and Audi. Meanwhile the selection of 11 tracks might sound too limiting but each one has been laser scanned and is thus about as accurate to real-life as we can get without actually driving around them in real-life. It also means you get sprint races, night racing and endurance events, all featuring the drivers from the real Blancpain series. Sim racing on console is a niche genre, so when a new game arrives it’s an exciting time.
Everyone has holes in their gaming CV, important games that they’ve missed out on over the years. Mine is a particularly big one: The Last of Us, widely regarded as one of the greatest Playstation exclusives of all time and one of the best games to have been released. With The Last of Us Part 2 away to launch I wanted to finally get The Last of Us ticked off and reviewed in time for its sequel. So let’s see what all the fuss was about.
It has all gone horribly wrong. I had thought that Kate’s hurled vial of perfume would blind the guard long enough that Cooper could slide in, kill the other guard and carry the body off in plenty of time while Dr. McCoy sniped the third guard up on the tower. I thought wrong and now there’s bullets flying everywhere. Ah well, I guess that’s the fourth plan I can crossout. Time to load up the last save again. Welcome to Desperados 3, the first game in the franchise since 2007’s spin-off Helldorado, and developed by Mimimi Games, the talented folk behind 2016’s Shadow Tactis: Blades of the Shogun.
I think I’ve finally lost all sense of time. So far I’ve been wrong about what day it is for five days running, and was baffled to discover that it’s apparently June. And according to the newest information from the Scottish government they are advising that I carry on shielding to the end of July, meaning I’m meant to stay indoors as much as humanly possible. So…just life as normal, really.
It’s surprising and even arguably a touch disappointing that despite being a Minecraft spin-off, Minecraft Dungeons does not contain a single instance of building or digging. It does, however, look and sound exactly like Minecraft in every possible way, from whatever the hell that noise is when you eat something to the Creepers. And yet when you watch a couple of Creepers explode into a billion little Creeper pieces without altering the terrain it feels fundamentally wrong. In this sense the whole thing is like a very basic reskin of a standard ARPG. The actual Minecraft part of Minecraft Dungeons is missing. Despite this, there’s still a fun and accessible Diablo style isometric dungeon-crawler here.
I remember playing Mafia 2 ten long years ago and being sucked into a world of violence and intrigue. Back then its storytelling amazed me. So I’m pretty pleased that this 1950s period piece about gangsters which got overlooked when it launched is getting another chance to amaze people. Ten years is a long time in the world of video games though, so has time treated Vito Scaletta well? Has D3T Limited done Hangar 13’s mafia masterpiece justice?
We might be in a bit of a draught in terms of big games (at least until The Last of Us 2 arrives next month and is either the best thing ever or the worst thing ever, according to the Internet) but we’ve been a nice stream of awesome smaller titles. It’s been even better if you’re a fan of classic genres with the likes of Streets of Rage 4, and now Huntdown, a pixelated shooter with an old-school attitude, a love of action and some seriously smooth gameplay.
Hello my dear readers, my dear friends, my dear comrades in video games! Let’s jump right into this, shall we? This week I’m talking about the Mafia remasters, Maneater, the Unreal Engine 5 demo and a Mass Effect: Andromeda remaster.