Ooooooooooooooooooooooooooooooooooooh baby, it’s time for another Weekend Whammy, my friends! This week it’s a short one, but I’ll be chatting about Death Stranding, Assassin’s Creed: Odyssey and Medievil. Oh, and there’s a free code for Europa Universalis on Steam. The first one to use it gets the game.
It has been six years since Luigi’s Mansion 2 arrived on the Nintendo 3DS and a massive eighteen years since the original game debuted. Nobody could ever accuse Nintendo of rushing the series, then. But with time comes a growing sense of expectation, a pressure for the new game to do well. Luigi’s Mansion 3 has been a long time coming, so has it been worth the lengthy wait?
As amazing as VR is and can be I think we’ve all been waiting for something truly substantial, a properly big game to sink our teeth into for hours on end rather than the short experiences we’ve been getting. That’s what Asgard’s Wrath has got going for it, a huge campaign that spans around 30-hours that you can easily get lost in, provided you can handle long periods in VR. It’s a hack and slash romp through Norse mythology featuring Gods, swords, bows, puzzles, side-quests, beautiful scenery and a high-fiving shark.
Behold, another weekend has passed and thus, as is the great Lord’s command, it is time for another Weekend Whammy that isn’t actually on the bloody weekend. I’d like to open this week by telling you that my left leg is currently dead because I’ve developed a baffling habit of folding it under my right leg over the past few weeks and for the life of me I can’t stop doing it. I’m doing it without thinking about it and then 30-minutes later I swear loudly because I tried to stand up and instead ended up wobbling around like some cooked spaghetti trying to walk. Why the hell do us humans do weird stuff like this? What is wrong with us?
Back in the dark days of 2007 Call of Duty: Modern Warfare launched and became one of the most important games in history, it’s great singleplayer and addictive multiplayer laying the foundations on which the shooter genre would build itself upon for years to come. Whether or not you think the industry’s fascination with Modern Warfare was a good thing or a bad thing is obviously up for debate, but the point was Modern Warfare was special.
Plants vs Zombies: Garden Warfare and its sequel were both games that I spent a lot of time playing, their cutesy visuals and fun multiplayer shooting acting as a great alternative to the more serious Call of Dutys and Battlefields of the world. But a third game never appeared, and Plants vs Zombies sort of faded away, its days as a multiplayer shooter nearly forgotten. Until now, that is. Plants vs Zombies: Battle for Neighborville may not have the Garden Warfare name but it’s most certain a sequel, one that has snuck under the radar. Released this past week with very little hype or advertising it has sucked up hour after hour of my time.
Another weekend and a chunk of the week have gone flying past like a bat shot out of a gun that’s travelling on a speeding train. None of that makes sense, but that doesn’t matter! This week I’m talking about Batman: Arkham Knight, Luigi’s Mansion 3 and the new Plants vs Zombies!
Let me preface this review with an important message: I didn’t play The Surge. It has been sitting in my teetering tower of backlogged games for ages now and I just never found the time to get around to it. But when review code for The Surge 2 dropped into my inbox, I couldn’t say no to some challenging combat in a sci-fi environment. So this review won’t be talking about what The Surge 2 does better than The Surge 2. Instead, it’ll be about what The Surge 2 does right, and what it does wrong.
Hello my dear friends, it’s time for another Weekend Whammy that ain’t actually on the weekend! If you didn’t already know the Weekend Whammy posts are where I chat about the reviews I’ve put up in the past week, what’s coming up, what I’ve been playing and more. Of course, it’s also where I want to know what you guys have been playing! Drop me a comment so we can chat games.
What the hell is it with companies and their confusing naming systems? We kicked off back in 2008 with Racer Driver: Grid, then the Race Driver part was cut out for GRID 2, then came GRID: Autosport and now finally after a six-year hiatus we have GRID. Just GRID, all capitals like someone is yelling it you. Confusingly this is also technically the 10th game in the long-running TOCA franchise. On top of that, GRID (2019) is a reboot for the GRID series, not that you can really tell. Yeesh. But weird naming conventions aside, it’s good to series the GRID series back again and I’m delighted to say that this latest entry is a solid racing game, albeit with a few key issues.