Hades spent two years in Early Access before it finally launched proper around a month back. Those two years stand as an example of how Early Access should be done. Developer Supergiant used that time to to create a culmination of all their previous work on Bastion, Pyre and Transistor. They took their excellent combat design, unique visual style and their storytelling chops and decided to try a rogue-like, and the results are spectacular. During those two years, Supergiant constantly updated the game and talked to their players. As a result, Hades is absolutely outstanding. It’s one of the best games of the year. So grab a beer, maybe a snack and park your butt on the chair, because I’m going to tell you why Hades is awesome.
The first thing on the agenda this week is a little bit of site maintenance news. Normally I put the the donation box on the bottom of the page, but this week it’s up top. I know, Know. I don’t want to come across like a clingy ex. The reason its up here is because in the next few weeks this site’s annual running costs will be, totalling just under £300. It’s not a lot of cash in the grand scheme, but as most of you already know I don’t work due to my Cystic Fibrosis and I don’t run this site for profit outside of the occasional sponsored post. So if you can afford to chuck a few coins toward keeping WGB going, I’d appreciate it greatly. If you can’t afford to then I understand perfectly. Maybe considering sacrificing a family member on my behalf? I won’t judge.
Massive tyres, 1,6000HP engines, insane jumps and incredible drivers who are willing to crash, bash and trash their vehicles in the name of competition and entertainment. Yup, monster trucks are all sorts of awesome, and playing Monster Truck Championship has made me add a new item to my wishlist: drive a monster truck. But for now Monster Truck Championship will have to do, so let’s see if this newest attempt at capturing the size and power of these awesome machines stacks up, shall?
The Star Wars license is not what it once was thanks to the new, divisive trilogy and the inconsistency of EA’s games. But Star Wars still has the power to tap into our collective nostalgia, and we’ve all just been waiting for EA to get their act together and start using the Star Wars license properly. Star Wars: Fallen Order was a pretty good step forward, and Star Wars: Battlefront 2 has grown into something far stronger than it began life as. But now Motive Studios and EA have come out with Star Wars; Squadrons, a space combat game where you pilot X-wings and TIE fighters, and live out all those childhood fantasies. Or at least, the childhood fantasies second to having an actual working lightsaber.
Do you have some cash burning a hole in your pocket? Are you looking to buy a piece of overpriced tech that solves a problem that isn’t really a problem? Great! Because today I’m reviewing the Corsair ST100, a stand where you can hang your headphones for the ultra-low price of just £70. Did I mention it’s also a USB hub, a 7.1 DAC for your 3.5mm audio connection and that it has customizable RGB lighting? So let’s review the most frivolous piece of tech I think I’ve ever covered.
Just like the Hulk himself, Marvel’s Avengers is two very different personalities in the same body. The first is a single player game with a reasonable story and a handful of decent missions. It wouldn’t rival the likes of Marvel’s Spider-Man or the Batman: Arkham series, but it’s mindless fun. The second personality is a live-service game for groups of up to four players in the vein of Destiny with heavy monetization that intends on adding new characters and content over the coming years. Like the Hulk and Bruce Banner, these two personalities are almost always at odds, struggling to co-exist. But unlike the Hulk, Marvel’s Avengers isn’t big, green and awesome.
Today, my fellow squishy beings, is my birthday. Therefore I will be requiring you all to worship my divine brilliance for at least five minutes before you read the rest of this week’s Weekend Whammy. Start worshipping. Done? Alright, we can get on with this, then. Joking aside, as always I hope you’re all keeping well, staying safe and getting to play loads of games. On this Weekend Whammy I’m going to tackling Insomniac’s announcement that they’ve recast Spider-Man. I’ll also be talking about what I’m playing and planning on review. So let’s do this!
Take a lovely art style that wouldn’t look out of place in a book of children’s fairy-tales, combine with point and click adventuring, toss in some like turn-based combat and the result is The Girl of Glass: A Summer Bird’s Tale. On paper, those elements sounds like a fantastic mix. In reality, The Girl of Glass doesn’t manage to combine its ideas as well as they needed to be for it all to work smoothly.
Let me start this review by saying that I absolutely no idea what problem developer Funselektor has with the use of capital letters in the art of rally. And yes, the name of the game is art of rally, with no capitals. Nor, in fact, are capital letters […]
Welcome back to the Weekend Whammy! As always and forever, I’m the idiot running this little Internet asylum and the Weekend Whammy is where I chat about…er, anything, really. But this week it’s very much gaming related stuff because loads of exciting things have happened. So lets jump into it, shall we?