Days Gone: Has the Highly-Anticipated PlayStation Release Lived up to the Hype?

Post-apocalyptic survival blockbuster Days Gone was among the most hyped new releases of 2019 and it finally launched to great fanfare on April 26. Open world. titles like Red Dead Redemption, Grand Theft Auto and Far Cry have been outrageously popular in recent times and the zombie genre is flourishing. Days Gone therefore looked perfectly poised to capture the zeitgeist and Sony’s marketing team did a great job in ramping up the excitement among the PS4 community.

Days Gone Review – A Great Love Story, A Great Game

Let me preface this rambling review of Days Gone by saying that I haven’t completed the game. Since no review code from Sony came in I went out and bought Days Gone, and so because that means I’m not on any official timescale as such I’ve just been taking my time with Days Gone. And I’ve been loving it. It’s a lengthy, sprawling game packed with content and a host of problems, but at its core is developer Brand’s obvious passion for their creation.

Patch Notes: Randy Pitchford In Trouble Again, A John Wick Game & Problems At NetherRealm

Once again I have returned to bless you all with some random snippets of news from the past week and my horrendously worded opinions about them! Huzzah! This time Randy Pitchford is in the news again, Ubisoft have announced a new Ghost Recon, John Wick is getting a video game and NetherRealm are investigating accusations of horrible working conditions.

Mortal Kombat 11 Review – Flawless Victory?

Fighting games are like some sort of detox. After playing game after game where I’m living a power fantasy playing a fighting game can be a slap to the face, a reminder that I’m not as good as I think. One on one there are no excuses. Failure needs to be owned. Lessons must be learned. Inventive swear words must fill the air like so many angry, foul-mouthed bees. And my favourite fighting game series in history is Mortal Kombat. I’ve been playing them since Mortal Kombat 2, and now we’re up to the 11th numbered game in the series. For a while things were rough, but then NetherRealm made an epic comeback in 2011. Since then, Mortal Kombat has been better than ever. But Mortal Kombat 11…well, it’s a little trickier.

Close to the Sun Review – Not Close Enough

Close to the Sun likes to label each of its chapters based on Greek mythology, mentioning characters like Icarus. So let me get a bit posh here and chat about Icarus, too. You’ve probably heard the story: Icarus is the son of Daedalus, the designer of the famous Labyrinth where the Minotaur dwelt. The tale goes that Minos imprisoned Daedalus and Icarus in a tower to keep the secret of the maze safe. The two prisoners used feathers and wax to create wings, and leapt from the tower. Daedalus told his son not to fly too high or else the sun would melt the wax holding his wings together, and not to fly too low which would wet the feathers. But because Icarus was a fucking moron he flew too Close to the Sun (HA!) and his wings melted, thus he fell into the sea and drowned. The end. Close to the Sun tries to fly up to the narrative heights of brilliance but its wings start to melt. So it tries to fly down to the cold depths of horror and nearly drowns. And so Close to the Sun never does find its balance. It never soars high in the sky, nor skims the waves. Jesus, this has turned too philosophical. I need a beer or something. Let’s just review this thing, yeah?