Category: Reviews

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Cossacks 3 Review – Less Sequel, More HD Remaster

Cossacks 3 is guilty of false advertising, really. You see, despite its name it’s not really a sequel to the much-loved Cossacks series, rather it’s pretty much a complete remake of the original game, retaining most of its balance and mechanics while upgrading the graphics and smoothing out the gameplay a touch. It’s a pleasant leap back to a simpler time of RTS games where factions didn’t vary very much in their design and the level of variety wasn’t that high. I know that doesn’t sound very appealing, but trust me, it actually is.

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N++ Review – Prepare To Die. A Lot.

Videogames often attempt to sweep us up in complex, deep narratives that provide context for our actions. N++, though, has just one small page of story, and even it is relegated to a separate screen. Yup, you actually have to go and look for the narrative. You’re a ninja who loves to collect gold strewn around the many death traps you’re attempting to escape. To get out you find the switch that opens the door and then head for the exit, grabbing as much gold as you can along the way in order to net those high scores. But the context doesn’t matter. No, what does matter is that N++ is sublime in its stark simplicity, a direct contrast to the visually stunning, mechanically complex videogames of the modern era.

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The Turing Test Review – Impulse. Response. Fluid. Imperfect. Patterned. Chaotic.

One constant within sci-fi is the creepy A.I. whom you are never sure is entirely trustworthy or has perhaps become truly sentenient. It’s a topic that has been debated time and time again; could an A.I. ever truly be human? What does it even mean to be a human? Will Skynet happen? If so is Arnold Schwarnagger going to reveal he actually is a Terminator? All important questions. The Turing Test, though, is less interested in Terminator and much more intrigued by questions of humanity, free will and what constitutes true thought. Heavy stuff, indeed.

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Worms W.M.D. Review – The Worms Are Back, And They Have Dodgy Batteries

Man, the Worms games have been around for a long time now. Growing up they were a staple of my formative gaming years, the turn-based action becoming engrained in my psyche. Over the years Team17 have put out a lot of Worms games, and the series’ quality has wavered with many critics and fans growing disillusioned with the lack of any meaningful additions to the formula. Despite this, though, over 70-million Worms games have been sold, and with such huge success comes an unwillingness to give the franchise up.

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Livelock Review – Robots With Capes. That’s All You Need To Know

Who doesn’t like big robots smashing stuff and shooting stuff? No one! And who doesn’t love a good twin-stick shooter/brawler? No one! At least, no one sensible or fun-loving. So how could you not like a twin-stick shooter/brawler featuring giant robots smashing stuff while wearing capes? No one, figures Toque, which is why they’ve just released Livelock, which is exactly that. So let’s jump in and take a look, eh?

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Mystic Vale Review – Card Crafting? What Is This Sorcery?

If reviewing videogames has taught me anything it’s that violence is absolutely a requirement in all forms of entertainment. If there isn’t blood, sex, swearing or the words “dark, gritty and mature” then it’s clearly worthless. That was sarcasm, by the way. Ah, but then boardgames entered my life and proved me wrong with its much more peaceful themes, such as running a gallery or smuggling contraband into the market, or in the case of Mystic Vale quietly tending to what will hopefully be a verdant valley of serenity. Which also houses suspiciously angry-looking giant snake-things, wolves and other probably violent stuff. Right then. You take on the role of a clan of druids coming to heal the Valley of Life which has been cursed somehow. Healing, however, actually means trying to score more points than the other players. So much for being peaceful, huh?