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Metro: Last Light – Review

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Platforms: Xbox 360, PS3 and PC
Reviewed On: Xbox 360
Developer: 4A
Publisher: Deep Silver
Singleplayer: Yes
Multiplayer: No
PEGI: 18+

NOTE: This review contains a single swear word. You have been warned.

4A have returned to deliver a sequel to Metro 2033, a groundbreaking FPS/creepfest that garnered a considerable cult following, though never managing to achieve major commercial success, despite deserving it. This time around 4A have made some changes to allow the game to appeal to a broader market, but have those changes been for the best? Join me as I venture forth once again into the creepy darkness of the metro tunnels and…OHMYGODSOMETHINGJUSTMOVEDSHOOTITSHOOTITSHOOTIT!

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Assassin’s Creed Movie To Be Released In May, 2015

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Box Office Mojo seems to know when the release date for the Assassin’s Creed movie is going to be. A visit to the page reveals a date of May 22nd, 2015, a release date which would put it just one week behind Marvels’ The Avengers 2. Surely nobody would want to release a movie so close to such a juggernaut?

The Assassin’s Creed movie is set to star Michael Fassbender, who will also be on production duties. Michael Lesslie is penning the script. If you’re not sure who the hell that is then don’t worry, you’re far from the only one. Lesslie has gained a good reputation writing plays and a few short films, but far he’s not written a script for a full feature film, making him a surprising choice but not necessarily a bad one. Hopefully Lesslie can do justice to the Assassin’s Creed franchise.

Other than that we’re largely in the dark about the film. Which of these assassin’s shall it follow? Will it be based off of one game from the series or is it going to take inspiration from all of them? It seems most likely, though, that they’ll stick with adapting each game as they’ll likely want to create a major movie franchise to go hand-in-hand with the games.

 

 

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Defiance Is Hurting Defiance

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If nothing else Trion Worlds deserve kudos for attempting something very different, a blending of videogame and TV show to try and create one world wherein the events of either medium can affect the other. The result of this mad experiment was Defiance, a third-person  shooter in MMO guise.

But I’m worried that Defiance is hurting Defiance.

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EA Discontinuing Their Online Pass System – Gamers Celebrating!

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In a surprising move the behemoth known as EA have announced that they will be ditching their Online Pass, a system which has been used in numerous games now despite the very vocal gaming community expressing their utter  distaste of the practice, a practice introduced to allow publishers and developers to try to earn some money off of pre-owned game sales by making the consumer purchase an Online Pass directly from them to access the online components of a game. New copies of the game came with an Online Pass in the box.

EA’s senior director of communications told GamesBeat in an Email that: “Yes, we’re discontinuing Online Pass. None of our new EA titles will include that feature.”

Given that EA have been one of the strongest supporters of the Online Pass this is a surprising announcement, but one that’s very much welcomed. It also goes hand in hand with their recent revealing that The Sims 4 would be DRM free, another announcement which brought a smile to many gamer’s faces.

“Initially launched as an effort to package a full menu of online content and services, many players didn’t respond to the format,” Reseburg said. “We’ve listened to the feedback and decided to do away with it moving forward.”

It’s hard not to believe that there’s another reason why EA have chosen to ditch the system, though. Reseburg cites negative customer feedback as the cause, but surely if that were the case they would have abandoned the system quite a while ago when it was very clear that no matter how much it was shoved down consumers throats people weren’t going to simply accept it. As such we’re left to wonder exactly why EA have chosen to stop Online Passes.

Moving forward it will be interesting to see if other companies follow suite, such as Ubisoft.

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Review Scores: Handing Out Lots Of Fours, And More.

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I began thinking about review scores earlier this week, leading me down a variety of little thoughtful paths, all of which I’m going to talk about here in what can only be described an uncoordinated rant that covers several subjects, some of which are even related! Sort of. This isn’t an article on whether or not reviews should have scores, though, because quite honestly I very much enjoy using a scoring system when writing reviews, even if I also do understand why others believe they can be hinderance. To me a score is a helpful summary of what I’ve written that should never take presidence over the actual text. My goal when writing is to justify the final score, to make people understand why I feel the numerical value I’ve assigned to the game makes sense. A score should add to a review, not take away from it.

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Defiance (The Game) – Review

Defiance-Video-Game-cover

Platforms: Xbox 360, PC and Playstation 3
Reviewed On: Xbox 360
Developer: Trion Worlds
Publisher: Trion Worlds
Singleplayer: No.
Multiplayer: Yes. 1-10,000+
PEGI:  18+

NOTES: This review was written based upon the 1.013 patch. 

Creating a hybrid between game and TV show where one can influence the other is a pretty daring enterprise, yet that’s exactly what Trion Worlds have attempted to do with Defiance, an MMO in game form and a sci-fi TV show on the SyFy network. But while the show is off to a good start with cheesy yet highly entertaining writing and amusing characters the game is facing  rockier going as it battles numerous problems to deliver a rare thing: a console MMO, one that also happens to be a third-person shooter rather than an RPG. What is the world coming to?

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Latest Games TM Scores Are In – Metro: Last Light Does Well.

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The latest issue of Games TM is hitting subscribers doorsteps today, and contained within its pages are of course many reviews, including one for the much-anticipated Metro: Last Light.

They scored the game an impressive 8/10, praising its beautiful world and graphics. They touched upon the shooting mechanics which have improved considerably since the original game:

“Much improved on its forebear, gunplay has been considerably tightened, lending a hefty punch to firefights and producing an evocative sheen to high-octane scenarios, feeling every bit the triple-A behemoth it aspires to be.”

They also noted that stealth is now a far more viable option:
“Environments are tight but immaculately constructed to belie their restrictiveness, always allowing the action to organically develop. This works to the favour of stealth, another aspect that has been significantly bolstered in functionality, making it a much more feasible alternative to traditional pop-and-shot altercations. The addition of covert knife attacks alone makes it relatively easy to pass through whole stages without troubling any alarms.”

Games TM did note, though, that while stealth is now a viable option the enemy AI isn’t really up to the task of providing a challenge for players intent on ninjaing (it’s a word, I swear) their way through levels:

“While the length gone to making furtive play much more accessible is commendable, the AI lacks the necessary reactionary smarts to make taking this approach solely a fulfilling venture”

Yet they certainly weren’t happy with everything that Metro: Last Light had to offer. The biggest criticisms that the magazine leveled at the game were to do with the stripped down survivalist mechanics:

“The most evident of which is the gas mask – essential for surviving outside in the wilderness and the source of much frustration in the original – here reduced to near redundancy thanks to a surplus of air filters littered around the environment.”

They continued by explaining that while gas masks were something of a barrier to enjoyment in the first game, they’ve not been taken in completely the opposite direction and lost their purpose, that without the threat of respiratory collapse the game loses much of its sense of tension when you’re forced to go outside.

“Indeed, much of Metro: Last Light lacks the depth of the first entry, ultimately undercutting the challenge that players faced in the original. For instance, the monetary system – based on military grade ammunition – is of little concern for the majority of the game, as ammo and weapons are easy enough to discover. Not once during our playthrough did we have to resort blowing our cash and using currency as a replacement for our spent bullets. Last Light’s approach to survivalist mentality is superficial at best – a collection of interesting tools that looks great but adds little value.”

Overall, though, they were very impressed:

“It is a world that leaves you wanting more, which is as much a compliment as it is a regret. However, if succeeds  for much the same reason the original remains such a leftfield pleasure, while a few notable improvements to the core tenets make it a much more enjoyable experience overall.”

Finally, they describe the game as, “an immersive and compelling experience.”

Meanwhile in the rest of the magazine the following games were reviewed and scored:

Fire Emblem: Awakening – 9/10 “A strategy-RPG masterpiece”
Injustice: Gods Among Us – 7/10 “Fun, technical and affable, but not elite tier.”
Army of Two: The Devil’s Cartel – 5/10 “A series the next-gen can ignore.”
The Walking Dead: Survival Instincts – 3/10 “Dreadful even by licensed game standards.”
Dead Island: Riptide –  6/10 “Would have worked better as a DLC pack.”
Tiger Woods PGA Tour 14 – 5/10 “Similar and uninspired, golf fans will still love it.”
Pokemon Mystery Dungeon: Gates To Infinity – 5/10 “Trapped in the shadow of its combined lineage.”
Star Trek – 6/10 “Star Trek, but not quite as we know it.”
Deadly Premonitions: The Director’s Cut – 7/10 “Still crazy, but not a vast improvement.”
BattleBlock Theatre – 8/10 “LittleBigPlanet lite on XBLA with better platforming.”
Persona 4: Arena – 8/10 “Well worth the wait for all fighting game fans.”
Defiance – 7/10 “An enjoyable but understated experience.”
Lego City Undercover: The Chase Begins – 5/10 “An average game with few redeeming features.”
Terraria – 8/10 “Hard work at times, but enormously rewarding.”
ShootMania Storm -8/10 “No bombast here – just pure skillful gameplay.”

As always if you want to read the reviews in full go and pick up the latest copy of Games TM.

On a personal note a review copy of Metro: Last Light is currently sitting on my desk, so a review will be forthcoming. The embargo lifts on May 13th, so expect to see reviews popping up then, though I won’t promise having mine up at that point.

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