There’s no risk of confusing Mario Golf: Super Rush for the real-world sport of golf. Luigi turning the green into a patch of ice makes that fairly clear, as does the giant bomb trying to putt. The vibrant colours, the sparkling special shots, Bowser hammering a ball toward the green – nope, this ain’t your granddaddy’s golf. This is arcadey golf. And yet…well, I can’t help but think Mario Golf: Super Rush doesn’t want to commit properly to its goofy looks and whacky characters. For a game that involves a giant bloody ape swinging a tiny golf club, Super Rush sure doesn’t like to step out of its comfort zone.
Alex Kidd in Miracle Land DX is actually the perfect example of why reviewing a remaster or remake can be tricky. You see, in some ways, the remake portion is separate from the game itself. You can have a crappy remake of an excellent game, and an excellent remake of a crappy game. And unfortunately, Alex Kidd in Miracle Land DX is very much the second one. On my extensive list of classic games I’d love to see remade, Alex Kidd ranks…well, it doesn’t rank. First released in Japan 1986 with hopes of Alex becoming Sega’s mascot the series was overtaken by the blue blur of Sonic the Hedgehog who would become a gaming icon. And while Alex did appear in several more games, he ultimately faded into the background. Why? Well, because he wasn’t all that compelling, but also because Alex Kidd in Miracle Land isn’t that good. Sorry.
I’m back with the 11th episode of the shoddy Wolf’s Gaming Podcast and as you might expect this episode is all about E3 and the many games revealed there. As such, it’s the longest episode to date, clocking in at just a little under 50-minutes, which is probably the absolute limit of how long someone can listen to my voice without jumping in front of a moving truck.
Look, I’m like 60% certain that I’m not a psychopath with a lust for extreme violence, but I also can’t die that something about brutal X-ray views of innards becoming outtards and spleens being exploded gives me a warm, tingly sensation. It’s for that reason that the manic action of the new Mortal Kombat games is so engaging to me, and it’s at least partially why this week I’m recommending to you Sniper Elite 4, a game that delivers glorious slot-motion shots of bullets obliterating testicles and intestines alike. But, y’know, the rest of the game is pretty good, too.
With Cyberpunk 2077 having been delayed for the *checks the calendar* 124th time, there’s a bit of a gap in the market for some grungy sci-fi. Enter Ghostrunner, a first-person game that describes itself as a “hardcore FPP slasher.” I’d describe it as the bastard baby of Mirror’s Edge and Dishonored. It’s fast, frenetic, and frequently exhilarating. It’s the kind of game that can make you clutch your mouse like it owes you money.
Welcome back to another Weekend Whammy! And this one is even on the weekend! On this week’s dose of nonsense I’m going to talk lock down, the Horizon: Zero Dawn PC port being a bit rough, Ghost of Tsushima being awesome and skateboarding in Death Stranding.
It has been six years since Luigi’s Mansion 2 arrived on the Nintendo 3DS and a massive eighteen years since the original game debuted. Nobody could ever accuse Nintendo of rushing the series, then. But with time comes a growing sense of expectation, a pressure for the new game to do well. Luigi’s Mansion 3 has been a long time coming, so has it been worth the lengthy wait?
The new Nintendo Switch Lite has been out for a few weeks now, it being the newest handheld console to hit the market. While it might have the Switch name the Lite is arguably more of a successor to the massively popular DS line-up of handhelds. Personally I don’t own a Nintendo Switch but I have been waiting for a new, modern handheld console that I can play on the train, in a plane or just when I’m curled up in a bean bag and can’t be bothered moving.
Years ago I used to get excited about E3 and the myriad of game announcements that would flood from out of it. But these days it’s a little harder to get excited about the event for a variety of reasons. The strange way in which its ran has resulted in a lot of companies holding their own conferences and events outside of E3. Over the years its become more and more commercial with more and more stilted speeches.
A good kart racing game is such a pure thing, right? It’s like the essence of gaming; simple, joyful fun wrapped in bright colours. It’s something the whole family can enjoy. It’s also a genre that’s time in the spotlight is long gone. But now it’s making something of a resurgence, and after 7 years Sumo Digital is finally back with a sort-of sequel. So let’s review Team Sonic Racing, yeah? Let’s see if it can go toe-to-toe with Mario Kart 8 and the upcoming Crash Team Racing remake.