Jurassic Park: Evolution 2 was ultimately a charming but slow management game that suffered from a lack of depth. The magic of breeding and looking after massive dinosaurs gave way to fairly bog-standard gameplay interspersed with moments of chaos when a T-rex broke free and ate a few paying customers. When Frontier announced a sequel I was excited to see if they could fulfil all the potential the original had of being a casual but hugely entertaining sim-park title. As evolutions go, this one has a few random mutations that need to be removed from the genome if there’s going to be a third game, but overall it’s a decent improvement. It’s bigger, it’s meatier, it’s toothier. If the first game was the classic T-rex, this is the Indominus Rex. Welcome, to Jurassic World: Evolution 2.
As someone who was raised by a biker and who religiously watches MotoGP, SBK and WSBK, the influx of two-wheeled racing games has been fantastic. This time its developer Raceward Studio rolling onto the grid and looking to pick up a win with the poorly named RiMS Racing, which sounds awfully close to some unspeakable act. With its stated goal of being, “The first motorcycling simulation that combines a realistic riding challenge with engineering and mechanics” how does RiMS Racing fare on the track and in the garage?
Obviously the world has been a bit of a crazy place lately, so it’s hardly Codemasters’ fault that F1 2020 isn’t as authentic as last year’s game. A day one update will remove the Rokit sponsorship from the Williams car, but Mercedez sexy black livery is going to take a bit longer. And owing to the Formula 1 season starting four months late brand new tracks Zandvoort and Hanoi are in the game but won’t get seen in real-life until the 2021 season. Meanwhile, last minute changes to the calender mean circuits such as Mugello and Imola could potentially get used, neither of which are in the game. Exactly how Codemasters intend on handling all of this remains to be seen, but I think we can forgive the lack of authenticity this year, eh?
Assetto Corsa Competizione boasts the official Blancpain license, and that means you get to drive the wicked GT machines from the likes of McLaren, Porsche, Nissan and Audi. Meanwhile the selection of 11 tracks might sound too limiting but each one has been laser scanned and is thus about as accurate to real-life as we can get without actually driving around them in real-life. It also means you get sprint races, night racing and endurance events, all featuring the drivers from the real Blancpain series. Sim racing on console is a niche genre, so when a new game arrives it’s an exciting time.
Platforms: PC (Xbox One and PS4 coming later) Reviewed On: PC Release Date: October 20th Developer: Double Damage Games Publisher: Double Damage Games Singleplayer: Yes Multiplayer: No You may have noticed me slip a good few mentions of how much I love Firefly into various posts, the sci-fi […]
505 Games is set to release yet another unique title onto the Xbox 360 ( their other unique Xbox title being Naughty Bear) this summer. Titled Naval Assault: The Killing Tide this exclusive Xbox 360 game will allow players to take control of their very own WWII submarine […]