The ongoing fan outrage surrounding the fact that David Hayter won’t be playing Big Boss in the upcoming Metal Gear Solid V is showing no signs of dissipating, with Kojima’s explanation behind his reasoning failing to satisfy many.
“It’s a new type of Metal Gear game and we wanted to have this reflected in the voice actor as well,” Kojima said.
Now Hayter has come forth to address his many fans via TwitLonger, a webpage that’s designed to let you type out far longer messages via Twitter.Hayter opens by catching us up on what’s been happening, stating that he has been in Toronto for eight months directing his first film, Wolves. “On the December break, I came home to Los Angeles for the holidays. I heardthen, that recording sessions for MG:V were being put together. But I didn’t hear anything about whether I’d be needed or not.”
So Hayter got in touch with Konami. “I got in touch with someone involved in the production. We got together for lunch, and he told me that they “wouldn’t be needing me” on this game. No reason, or explanation was given beyond that. And that was it. I drove home through Laurel Canyon, bummed, and thinking about Snake.”
For those looking for a better understanding of Kojima’s decision it seems we may never get one, as even Hayter himself wasn’t even told anything.
“To be clear, I love being a part of the world of Metal Gear. I admire its technological innovations, the gameplay, the political message of it all. But primarily, I love the fans of these games. Two grown men burst into tears upon meeting me at the Vancouver Fan Expo last year. Now that… Is a rare and excellent role. You know you’re making an impact.”
Hayter continues on, reminiscicing about how he developed his role as Snake: “In 1998, I tried to do come up with a voice which epitomized the kind of worn, put-upon, genetically-engineered clone-soldier that I saw Snake to be. Over time, as the games became more stunning and visually sophisticated, I tried to transition that initial voice into the increasingly real environments in which Snake found himself. My level of success is up to you, but any perceived deficiencies were not for lack of hard work. I have dedicated a huge amount of time and effort into creating a compelling character, capable of expressing the myriad emotional, physical and psychological hurdles that Snake has to face.”
“If it were my choice, I would do this role forever. To hear anyone else’s voice coming from Snake’s battered throat, makes me a little ill, to be honest.”
Still, Hayter was at least understanding and accepting of Kojima’s decision, saying: “But the truth is — it’s not my choice. Any and all casting decisions are the sole purview of Hideo Kojima, and Konami itself. And that’s fair.”
“But I didn’t want anybody to think that I was intentionally abandoning them.”
Hayter finishes his message with:
“And know that I will miss this job, and this character, very much.
My best wishes to you all,
April 1, 2013”