Microsoft Confirm That Xbox One Must Connect To The Internet Every 24-Hours, Or You Won’t Be Able To Play Games


We’ve known since the Xbox One’s reveal event on May 21st that the console needed to connect to the Internet at set intervals to operate, but what we didn’t know is exactly how often this would have to be or what the consequences would be if it couldn’t. Via their new official news site Microsoft have sadly confirmed that the Xbox One does indeed need to connect to the Internet every 24-hours, and that the penalty for it not being able to do so is pretty brutal.

“With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies. ” States the website.

According to Microsoft this is so they can verify whether or not you’ve purchased new games:

“While a persistent connection is not required, Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend. Games that are designed to take advantage of the cloud may require a connection. ”

To put it more bluntly, it’s because Microsoft have decided that the easiest way to combat piracy is to treat everyone like a pirate. The only true “beneficial” reason Microsoft can actually give for the Xbox One needing what is essentially a constant Internet connection is that they plan on using the Cloud to bolster the console’s performance capabilities.

Sadly this means going on holiday to a remote area in another country for a month or two and taking your console with you will be impossible, as you’ll end up with a glorified DVD/Blu-Ray player.


Categories: News

Tagged as: , , , ,

2 replies »

  1. Whilst I think your right they are pretty much labeling everyone as a pirate with this move, im struggling to understand the criticisms of alot of hardcore gamers, of the small band of gamers i know not one of us is either surprised by this move from Microsoft or in any way shape or form bothered by it. We all have our routers on 24/7 so for us a connected games console is nothing new.
    All the people saying they will boycott is are full of bull to be honest, they will cave and buy it and 5 months after launch everyone will wonder what all the fuss was about.

    • Agreed, I saw this coming. it’s not surprising, but much of it I find disapointing.

      I could deal with having to have a constant Internet connection, which essentially is what the Xbox One needs, if I felt like there was a genuine benefit behind it, bur right now there isn’t.

      A lot of people just don’t like the mix of a camera and console that wants to check-in every day. It’s open to abuse, when it doesn’t need to be.

      Xbox One doesn’t need to conect every day. There’s just no real reason for it to, so why design it like that? Kinect doesn’t need to be connected, so why design it like that? What benefits do these decisions have for consumers?

      Why should I not be able to play games if I lost Internet service for a couple of days? How is that helping me, or anybody else, for that matter?

      Change is a hard thing to accept, but normally I don’t have a problem with most of it. These decisions, though, simply don’t make much sense to me. It’s overcomplicating the idea of console gaming.

Leave a Reply! Seriously, I'm lonely. Talk to me. Hello? Anyone?