Microsoft Announces Indie Developers Will Be Able To Self-Publish Their Games On The Xbox One


Microsoft have once again executed a complete 180-degree spin by announced that independent developers will be able to self-publish their games on the Xbox One, a reversal on Microsoft’s original policy which stated that indie developers would need a publisher in order to get their games on to the console.

In a statement released today Microsoft had this to say:

“Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox Live. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox Live. We’ll have more details on the program and the timeline at Gamescom in August.”

Apparently every Xbox One unit will also be able to be used as a debug unit, allowing it to play games currently in development, obviously making life easier for indie developers. At the same time it’ll also be helpful for gaming journalists out there who’ll be able to play preview builds of games.

Previously getting a debug console was a difficult task for gaming sites.

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2 replies »

  1. Both the title and the statement released by Microsoft both sound positive. We’ll have to see however to what degree does it allow developers to have creative freedom and what types of tools, debuggers and limitations will be levied on indie developers. Nevertheless, this is a step in the right direction.

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