The Xbox One had one hell of a rough launch, but since then various features that Microsoft have rolled out along with drastic policy changes have managed to win the console back some support. Yesterday Microsoft announced that the Xbox One will allow the self publishing of indie games, brining it in line with both the PS4 and Wii U, and now today the company have also announced, at Australia’s first ever PAX event, that the console will provide unlimited storage space via the cloud for any member of Xbox Live.
The ability to save to Cloud is currently available on the Xbox 360, but the space you have is limited to just 512mb and you have to have Xbox Live Gold in order to properly use it.
“Xbox Live offers Xbox One unlimited storage space in the cloud for all Xbox Live members to store numerous types of Xbox Live content, including your profile, games, Achievements and entertainment. This content is stored and saved in the cloud so you can automatically access it anywhere, anytime, no matter where you are. ” Microsoft stated.
Don’t get all super-excited, though, as it’s not entirely clear what you can upload to the Cloud. Currently we know that profiles, game saves and Achievements can be stored, but what exactly does “entertainment” mean? Having unlimited storage space via the Cloud does indeed somewhat combat the fact that you cannot upgrade the Xbox One’s default 500GB HDD, but game saves, profiles and the like don’t really take up much space anyway, so at the moment this unlimited Cloud storage really only helps those that need store massive amounts of saves and profiles, which, I would imagine, is only a small portion of gamers.
As it stands I still hold that the better option will be to make use of the Xbox One’s USB 3.0 port which allows you to plug in and utilise an external HDD. You can pick up a terabyte of storage space these days pretty cheaply, allowing you to store anything that the primary drive can, meaning download games, save files, Achievements, music, films and more.