When Battlefield 4 works it’s one of the greatest multiplayer games of this generation, offering up a load of fun. Sadly it doesn’t work often with players around the globe suffering from crippling problems, not least of which is their savegame date vanishing and an inability to connect to multiplayer matches. For whatever reason when reviewing the Xbox 360 version of the game I experienced relatively few problems, however since upgrading to the Xbox One edition I’ve suffered from a variety of issues resulting in me only managing to play a few multiplayer rounds within the last seven days.
News that EA and the state of Battlefield 3 were being investigated by a legal firm has been going around for a little while, but now it appears EA are facing a class action lawsuit over the state of the game, filed by Robbins Geller. In a statement the firm outlines their case:
“The complaint alleges that during the Class Period, defendants issued materially false and misleading statements highlighting the purported strength of the Company’s rollout of version 4 of its all-important Battlefield video game series,”
The statement continues:
“The complaint further alleges that, on November 15, 2013, the day Sony released its new Play Station 4 (“PS4”) console, it was disclosed that players of Electronic Arts’ games were being subjected to multiple glitches and significant crashes when attempting to play Electronic Arts’ titles on PS4.”
The statement then puts forth its specific points of contention, calling to question whether EA were aware of the game’s pitiful state prior to launch:
“According to the complaint, defendants’ Class Period statements were materially false and misleading because they failed to disclose and misrepresented the following adverse facts which were known to or recklessly disregarded by defendants: (a) Battlefield 4 was riddled with bugs and multiple other problems, including downloadable content that allowed players access to more levels of the game, a myriad of connectivity issues, server limitations, lost data and repeated sudden crashes, among other things; (b) as a result, Electronic Arts would not achieve a successful holiday season 2013 rollout of Battlefield 4; (c) the performance of the Electronic Arts unit publishing Battlefield 4 was so deficient that all other projects that unit was involved in had to be put on hold to permit it to focus its efforts on fixing Battlefield 4;”
As such Robbins Geller is moving to attempt to recover damages on behalf of, “all purchasers of Electronic Arts common stock during the Class Period ”
Of course whether the firm will be successful in their lawsuit remains to be seen, but this is yet another legal action taken against the publisher. Meanwhile it has been alleged by a several insiders that Battlefield 4’s problems are not the fault of the developers, alluding to EA shoving the game out of the door, presumably to launch ahead of Activision’s behemoth of a series, Call of Duty.
What do you think – are there grounds for a lawsuit? Is such drastic action called for? Do you think EA are really to blame? Personally the cynical side of me which is fed up with publishers and developers alike abusing the trust of gamer’s and relying on patches to fix games that should never have been released certainly believes that action like this is needed to try and at least stem the tide.