Slightly Mad Studios forthcoming racing simulation Project Cars has been delayed for the third time in a row. According to a press release by Namco Bandai the game will now arrive on Xbox One, PS4 and PC in mid May. No mention of the planned Wii U version was made.
The game was originally going to be launched back in November of 2014. This latest delay pushes the game back from its original launch window by 6-months.
Slightly Mad Studio’s Ian Bell had this to say:
“Despite our long heritage and pedigree in making critically acclaimed racing games, Project Cars is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9 per cent complete, the remaining 0.1 per cent attending to small issues and bugs has been tricky to anticipate.We’re absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured that’s what they’ll receive.Again, we want to thank our fans for their support and patience on this matter. There’s a high expectancy from racing fans around the world that Project Cars is going to be an exciting new contender in the simulation racing space and we firmly believe gamers deserve it to be in its most complete and polished state when they come to play it on day one.
Optimism is ruining their scheduling, however I wonder if without a optimistic release goal some games won’t get approved or will be stopped mid way through.
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Optimism is ruining their scheduling, however I wonder if without a optimistic release goal some games won’t get approved or will be stopped mid way through.
You raise a very valid point.
Publishers put a lot of pressure on developers to meet milestones, and doubtless to meet a specific release date, too.
They’ll shut your whole project down if you are late without something fantastic to back it up.