Weekend Whammy: More Division, More VR

Devil May Cry 5 - Nero stands atop the Devil May Cry van

Alright, so my big review of the week was Devil May Cry 5 which…*shudders.* It’s just so good, man. Like, so fucking good. So good, in fact, that I gave it 5 out of 5 and may have attempted to marry it in Las Vegas. Apparently even sin city has standards, though, and I was informed that marrying video games was “sickening” and that, ” I should be locked up for the things you did to it!”

I also posted my first Patch Notes, which is just a mid-week piece chatting about announcements or things going on in gaming. Sort of like this, but more focused. This week I talked about the new Oculus Rift S and Google Stadia. I’m not going to lie; part of the reason is that Google likes sites that post more and I’m attempting to start boosting my search rankings and stuff like that a bit more. I appreciate each and every one of you guys and I’ll keep doing this even if there’s just a few folk reading, but I’d also like to try to break through the ceiling I seem to have hit in terms of views.

This week The Division 2 has been demanding my time like a petulant child who just won’t stop pestering you to let them out of their cage. I have been so willing to give it that time, though. Whereas the first Division often felt like a chore to play, the sequel has kept me hooked with its marked improvements in combat, open world design, loot and the endgame content. I’m working on the review, but I think it’s going to be another long one like Anthem, so I’m not sure when I’ll finish it. Maybe once I can stop myself going back to get more damn loot.

The Division 2 is also the perfect thing to get rid of the slight bitter aftertaste Anthem left in my mouth. By comparison The Division 2 is a meaty game that’s generous with its loot. Meanwhile, Anthem seems to be lurching from one damn disaster to another. There was even a boycott not long ago where people stopped playing because Bethesda had fixed a problem that caused the amount of loot to be increased. It says a lot about the state of a game when people are pissed because you fixed a “problem.”

I’ve also been checking out Space Junkies, a VR shooter in zero gravity environments published by Ubisoft. It’s in open beta at the moment with the launch being next week. Moving around takes some time to get used to, but once you do it’s heaps of fun. A little disappointing that it’s just 4 people per match at the moment, but it’s a little hard to care when you’re whooshing about, gunning people down. My favorite thing is how you can reach over your shoulders and grab a shield and an energy sword and just go to town on people. Screw miniguns and pistols, lightsabers are where its at.

Speaking of VR, I’m also trying Wizards: Enhanced Edition over on PS VR. Early impressions are mostly just okay. It’s nice to fling some fireballs in VR, but the presentation struggles to sell the idea that you’re a great sorcerer. Still, it seems to be a solid enough game. Keep an eye out for the review of that.

Finally, I have my review of the HyperX Cloud Mix headset coming quite soon. Just need to bust out the camera, get some images and add the finishing touches to the review.

I was considering going to see Captain Marvel this week but the trailers left me feeling underwhelmed. I’m a huge MCU fan, but they just weren’t doing it for me. To anyone that has seen it, what did you think? Is it worth going? Or should I just wait until it hits 4k Blu ray?

Right, I’ll sign off now with the usual stuff: if you fancy supporting this site and have a few pennies to spare then you can donate via the power of Paypal by clicking below.

Otherwise, you can help massively by commenting on anything you read here if you enjoyed it or hated it or just want to point out how stupid I am. Sharing via social media is also a massive help.

So, what did you guys play this week?

[wpedon id=35653]


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