Remedy is having a good time right now with their recently released Alan Wake 2 having garnered plenty of glowing reviews. And the news just keeps flowing because in a note to investors the Finnish developer shared some news on some of its other projects, including Control 2 and the Max Payne 1 & 2 remake.

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“Control 2 continues in the proof-of-concept stage. The plans for this sequel are ambitious, and we have seen good progress both in the designs and in the game build,” Said Remedy.

“We will continue at this stage for the next few quarters. We focus on proving the identified key elements before moving to the next stage and scaling up the team.”

In short, don’t expect Control 2 anytime soon. If its still in the proof of concept stage, I wouldn’t expect to see it before 2025 at the earliest.

Control was released in 2019 and was, frankly, fucking awesome, though it suffered from some performance woes. Sadly, it didn’t achieve massive sales numbers, shifting just over 2 million copies the last we heard in 2021. While its not a failure, it does speak to Remedy’s struggle to achieve more mainstream success with its often abstract and crazy games. Hopefully Alan Wake 2 bucks the trend.

On the topic of the planned remakes of Max Payne 1 & 2, Remedy said: “Max Payne 1&2 remake progressed into the production readiness stage. We have gained clarity on the style and scope of the game, and we have an exceptionally well-organized team working on it. With these accomplishments, we are excited about the project and its future success.””

These remakes are being worked on with Rockstar who own the IP and developed the third game in the series. The series has been quite quiet since the release of Max Payne 3 which sold around 4-5 million copies. For most companies this would have been terrific, but Rockstar probably haven’t thought it worth returning to the series when Grand Theft Auto and Red Dead Redemption require so much effort. But if this remake of the first two games does well, it could open the door for Remedy to return to the series and create fourth game. Fingers crossed.

Remedy also provided a little insight into their two unknown projects.

“Condor, a co-operative multiplayer game, has progressed from the proof-of-concept to the production readiness stage. We have acquired valuable insights into developing service-based games and are now in a better position to create a game players can engage with for years.” said Remedy.

Remedy have never made a live-service game before, so Condor is new territory for them and a difficult market to enter. The closest they’ve come is the ill-fated CrossfireX which they developed the singleplayer for. While controversial, the live-service model has proven lucrative for a few choice developers. However, any new game trying to enter the fray needs to compete with the fact that most players probably already have a live service game or two that they frequent and getting them to abandon those could be a challenge.

“In Codename Vanguard we are defining the next stages of the project with our publishing partner,” Remedy said Remedy “At the same time the project is aiming towards completing the proof-of-concept stage by the end of the year.”

We know absolutely nothing about Vanguard, so there’s very little to say here.

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