• Kingdoms of Amalur: Re-Reckoning Review – Fated To Be Good?

    THE year was 2012 and the world had not yet burst into flames. It was a simpler time. It was also the year one of my favourite RPGs came out, amidst a bunch of drama surrounding its development owing to the fact that Rhode Island had helped fund the game’s creation. 38 Studios was founded…

  • Weekend Whammy: Let’s Talk About Xbox Series S & Series X

    Hello! I’m back again with another Weekend Whammy. There was some big news that came out in the past few weeks, and I’m excited to talk about them! The lid has been lifted on the Xbox Series X and Series S, so there’s loads to talk about there, and Nvidia announced their new 3000 series…

  • Iron Harvest Review – Company of Mechs

    Iron Harvest certainly does a good job of making itself appealing to any RTS fan. Set in an alternative 1920’s, Iron Harvest mixes infantry with hulking diesel-powered mechs that stomp across the landscape. It’s all inspired by polish artist Jakub Rozalski’s 1920+ series of paintings, which also acted as inspiration for an excellent board game…

  • HyperX Alloy Elite 2 Keyboard Review – Oh God, My Eyes!

    Do you like insane RGB lighting, satisfying mechanical switches and sequels? Then do I have a keyboard for you! The HyperX Alloy Elite 2 is a follow-up from the 2018 Alloy Elite that had CherryMX switches. This time HyperX are hitting hard with their own switches and insane lighting that draws the eye and then…

  • DiRT 5 Hands-On Preview Of The New Playgrounds Mode

    The Dirt series has had a bit of trouble settling on an identity, with DiRT 2.0 being the pure rally sim and then DiRT 4 trying to juggle rallying and a bunch of other stuff on the side. But now it seems like Codemasters might be settling into a rhythm because DiRT 5 is on…

  • Weekend Whammy: Wasps Are Twats, DiRT 5 & More

    Hello, friends! Well, my day didn’t exactly get off to a great start. I loaded my doggo (Laoch, the white German Shepard) into the car and headed out to a lovely woodland walk. But just a few minutes in we walked straight into a group of irate wasps that seemed to have been riled up…

  • Griefhelm Review – All Grief?

    Griefhelm is what you get when you play Nidhoog and reckon there should be considerably more cutting off of limbs and decapitations. One man developing army Johnny Dale Lonack has put together this entire game on his own, a feat worthy of admiration. And I want to be clear on that, because the tough thing…

  • Marvel’s Avengers Beta (Demo) Impressions

    The “beta” (Read; demo) for Crystal Dynamics forthcoming Avengers game was open to everyone to play over the weekend, so I jumped in and spent some time smashing stuff as the Hulk, flying around as Iron-Man, kicking ass as Black Widow and generally avoiding playing as the annoying Kamala Khan as much as possible. With…

  • Ghost of Tsushima Review – An Honorable End

    “Wake the fuck up Samurai, we have a city to burn.” Ah wait, that’s the wrong game. Despite not featuring the shining excellence of Keenu Reeves, being overshadowed by The Last of Us Part 2 and getting considerably less attention from Sony than Naughty Dog’s long-awaited disappointment, Ghost of Tsushima has ended up being a…

  • My Ghost of Tsushima Screenshots, Because This Game Is Beautiful

    ‘m away to put the finishing touches to my review for Ghost of Tsushima, just a mere month after it launched. Because obviously I’m the fastest reviewer on the planet who always gets their work out on time. Ah ha ha. Ha. *sobs* Anyway, I was in the process of deciding which screenshots to use…