Videogames often attempt to sweep us up in complex, deep narratives that provide context for our actions. N++, though, has just one small page of story, and even it is relegated to a separate screen. Yup, you actually have to go and look for the narrative. You’re a ninja who loves to collect gold strewn around the many death traps you’re attempting to escape. To get out you find the switch that opens the door and then head for the exit, grabbing as much gold as you can along the way in order to net those high scores. But the context doesn’t matter. No, what does matter is that N++ is sublime in its stark simplicity, a direct contrast to the visually stunning, mechanically complex videogames of the modern era.
One constant within sci-fi is the creepy A.I. whom you are never sure is entirely trustworthy or has perhaps become truly sentenient. It’s a topic that has been debated time and time again; could an A.I. ever truly be human? What does it even mean to be a human? Will Skynet happen? If so is Arnold Schwarnagger going to reveal he actually is a Terminator? All important questions. The Turing Test, though, is less interested in Terminator and much more intrigued by questions of humanity, free will and what constitutes true thought. Heavy stuff, indeed.
Man, the Worms games have been around for a long time now. Growing up they were a staple of my formative gaming years, the turn-based action becoming engrained in my psyche. Over the years Team17 have put out a lot of Worms games, and the series’ quality has wavered with many critics and fans growing disillusioned with the lack of any meaningful additions to the formula. Despite this, though, over 70-million Worms games have been sold, and with such huge success comes an unwillingness to give the franchise up.
Who doesn’t like big robots smashing stuff and shooting stuff? No one! And who doesn’t love a good twin-stick shooter/brawler? No one! At least, no one sensible or fun-loving. So how could you not like a twin-stick shooter/brawler featuring giant robots smashing stuff while wearing capes? No one, figures Toque, which is why they’ve just released Livelock, which is exactly that. So let’s jump in and take a look, eh?
Platforms: PC, Xbox One, PS4 Reviewed On: PC Developer: Hello Games Publisher: Sony/Hello Games Singleplayer: Yes Multiplayer: No? Review code provided free of charge by the publisher. [twitter-follow screen_name=’wolfsgamingblog’ show_count=’yes’] Reviewing No Man’s Sky is a damn near impossible feat. Not even taking into consideration that it’s impossible […]
Platforms: PC, iOS, Android Reviewed On: PC Developer: Nenal Publisher: Devolved Digital Singleplayer: Yes Multiplayer: No [twitter-follow screen_name=’wolfsgamingblog’ show_count=’yes’] I imagine ruling an entire kingdom must be incredibly challenging and complex. There’s a military that needs funding and constant management to make sure it doesn’t accidentally wage war on […]
Having skipped the last entry in the series, which proved to be somewhat controversial due to its list of stripped features, I’ve come back to Codemasters F1 series with a sense caution. Turns out I needn’t have worried, though, because in my eyes this is the best the series has been so far, delivering superb handling and a polished experience that suggests Codemasters learned their lessons from last year. Furthermore, they geeked out, tossing in safety cars, formation laps and manual launches off the starting line. Talk about compensating, eh?
Tom leads a pretty normal life, working a nine to five coding job that typically lasts a lot longer than it should, and hating every minute of it. He’s stuffed into a little cubicle, alloted a 2-minute break each day and deals with people whom he barely cares about. It’s a familiar picture for so many people around the world who must trudge to a job they hate every day. Sadly for Tom hell on Earth literally becomes actual Hell as his entire building gets dragged into the fire-filled dimension from down under, all thanks to his company’s secret underground shenanigans with dimension-hopping technology. Things get somehow worse for Tom as a resident of Hell decides to use his entrails as a skipping rope, ripping off his arm in the process. Tom, though, doesn’t just get to die, which in many ways might be a preferable option, but rather his life is saved by a strange imp named Beezle who replaces his severed arm with a demonic one obtained from…eh, somewhere. That’s not all, though, because Beezle also holds Tom’s soul, meaning Tom has to go along with Beezle’s plans.
Platforms: PC Reviewed On: PC Developer: Persona and Pixel Studio Publisher: Persona and Pixel Studio Singleplayer: Yes Multiplayer: No Review code provided free of charge by the publisher. [twitter-follow screen_name=’wolfsgamingblog’ show_count=’yes’] Terraforming other planets has long been a staple of science fiction. As the years have passed this […]
I need to amend my article from a short while ago detail my seven favorite games of 2016 so far, because DOOM needs to be right near the top with the Witcher 3’s Blood & Wine DLC. This is a return to a simpler time of lighting fast movement and balls-to-the-wall shooting that leaves you a little bit breathless and a whole lot happy. It’s exciting, visceral and a whole bunch of other PR friendly words that you’d probably find adorning a press release. DOOM kills it throughout the entirety of its campaign. It’s only misteps are its forays into the realms of competitive multiplayer.