Category: Videogame Reviews

All the latest videogame reviews from me. Take that how you will.

Iron Harvest Review – Company of Mechs

Iron Harvest certainly does a good job of making itself appealing to any RTS fan. Set in an alternative 1920’s, Iron Harvest mixes infantry with hulking diesel-powered mechs that stomp across the landscape. It’s all inspired by polish artist Jakub Rozalski’s 1920+ series of paintings, which also acted as inspiration for an excellent board game by the name of Scythe. The result is awesome to watch. As squads of gunmen slam into cover and open fire, a massive mech will power into the frame and begin unloading artillery rounds. Mechanically, these machines of war are not vastly different from regular tanks in how they behave, but they sure do look a hell of a lot cooler, don’t they?

Ghost of Tsushima Review – An Honorable End

“Wake the fuck up Samurai, we have a city to burn.” Ah wait, that’s the wrong game. Despite not featuring the shining excellence of Keenu Reeves, being overshadowed by The Last of Us Part 2 and getting considerably less attention from Sony than Naughty Dog’s long-awaited disappointment, Ghost of Tsushima has ended up being a fantastic end to the Playstation 4’s long line of strong exclusive games. Ghost of Tsushima is selling great and breaking records, and it thoroughly deserves to. Marvel’s Spider-Man let us be the web-slinger. Red Dead Redemption 2 let us live our cowboy fantasies. Ghost of Tsushima lets us live with honor as Samurai.

Hellpoint Review – Space Souls

It’s weird to think that From Software have managed to create a whole new genre of action game, yet that’s exactly what they did with Demon’s Souls, Bloodborne and the Dark Souls trilogy. Hard as nails combat, exploration, baffling stories and a willingness to invest a lot of time are just so of the things that have come to define Souls-like titles. And there’s no shortage of games being released that have obviously been inspired by From Software. Today, I’m taking a look at one of them: Hellpoint, from Cradle Games.

Death Stranding (PC) Review – Or How Your Parents Went To School Every Day

The classic fetch quest is a staple of gaming, typically found in RPGs that want to pad out their length by sending players scurrying back and forth carrying useless tat. In the case of Death Stranding however, the entire game is a seemingly never-ending series of fetch quests. It’s like Kojima only just discovered them, and after completing a few in other games branded them the greatest thing in the history of videogames ever and built an entire new game around them. As Sam Porter Bridges you are a courier, tasked with lugging cargo of all types across a bleak post-apocolyptic world where the majority of people are hunkered down in bunkers. Chiral printing lets them create a lot of what they need, but there’s also a lot of stuff that still needs to be transported the good old fashioned way: on Sam’s back. In this 40+ hour game the majority of your time will be spent going back and forth, delivering parcels. Exactly how something so utterly boring wound up being so utterly absorbing is a mystery.

The Last of Us Part 2 SPOILER Review – The BIG Review

The Internet is never short on people going back and forth over games. However, the release of The Last of Us Part 2 might be the most divided and chaotic I’ve ever seen, with what feels like an all-out war raging between critics and gamers, and between gamers and gamers. Few games have ever warranted this much conversation, some of it healthy and some of it outright horrid. Its even got to the point where one of the game’s actors received threats, which is disgusting. So, I’m going to attempt to coral my thoughts and feelings about The Last of Us Part 2 into some semblance of coherence in the next 4,000+ words. Yup, it’s going to be a long one, folks.

GT Omega Apex Wheel Stand Review – Rock Solid

There are some incredible rigs out there that dedicated sim-racing fans have constructed or bought to further their enjoyment. But for people myself that might not be an option due to space, budget or because we just aren’t as serious about racing. That’s where wheel stands come in, a happy middle ground between clamping your wheel to a table and a massive rig that consumes an entire room. I’ve reviewed a wheel stand before, but now I’ve upgraded, and I want to share my thoughts on that upgrade. Behold, the GT Omega Apex wheel stand. Keep beholding it. That’s long enough. You can stop beholding now, and get on with reading.

F1 2020 Review – The Reigning Champion?

Obviously the world has been a bit of a crazy place lately, so it’s hardly Codemasters’ fault that F1 2020 isn’t as authentic as last year’s game. A day one update will remove the Rokit sponsorship from the Williams car, but Mercedez sexy black livery is going to take a bit longer. And owing to the Formula 1 season starting four months late brand new tracks Zandvoort and Hanoi are in the game but won’t get seen in real-life until the 2021 season. Meanwhile, last minute changes to the calender mean circuits such as Mugello and Imola could potentially get used, neither of which are in the game. Exactly how Codemasters intend on handling all of this remains to be seen, but I think we can forgive the lack of authenticity this year, eh?

Assetto Corsa Competizione Review – King of Console Sims?

Assetto Corsa Competizione boasts the official Blancpain license, and that means you get to drive the wicked GT machines from the likes of McLaren, Porsche, Nissan and Audi. Meanwhile the selection of 11 tracks might sound too limiting but each one has been laser scanned and is thus about as accurate to real-life as we can get without actually driving around them in real-life. It also means you get sprint races, night racing and endurance events, all featuring the drivers from the real Blancpain series. Sim racing on console is a niche genre, so when a new game arrives it’s an exciting time.