I failed to post a Patch Notes last week, but I’m back now! And man was there some big news over the past few weeks to talk about. I’ve picked a few topics to quickly chat about, from the PS5 being announced in surprising fashion to new Star Wars games so let’s delve into this!
Okay, who the hell let the weekend out again? You know what it does! It runs in like a freaking whirlwind of regret and makes me feel like time is passing at least 3x as fast as it should be.
El Presidente is back and ready to rule a tropical paradise once again. It’s amazing to think that this city-building franchise is in its sixth game, yet here I am reviewing Tropico 6. Having enjoyed the previous games I came into this one looking forward to once again controlling a slice of the Caribbean and somehow managing to cock it up in new and inventive ways.
Its very possible that you’ve never even heard of Generation Zero, a small game developed by just a few people in Avalanche Studios. Developed on a relatively tiny budget, it’s the kind of project that more big companies need to do; small scale, more creative endeavours. So, Generation Zero is a primarily a co-op FPS that can be played solo if you like, made on a small budget and probably wasn’t even on your radar. But should it have been?
The weekend has returned to seek its vengeance, to right the many wrongs of the world. It has donned a cape and mask, and now sits atop a gargoyle in a stormy night, watching and waiting for its prey. For it is….Bat-Weekend! I have no idea where I’m going with this. Let’s…let’s just get on with it, yeah?
On paper, I think hurling magic fireballs and casting spells is a near perfect match for the wonders of VR gaming. Who doesn’t want to wave their hands in a vaguely mystical fashion to summon an ice bow? The Wizards attempts to capture the mystic arts by making you swing your hands around like you’re trying to swat a wasp that has no concept of personal space. To the outside world you look like a raving lunatic, but in The Wizards: Enhanced Edition you’re wielding powerful forces.
In case you missed the past couple of Patch Notes this is a mid-week article where we cover a couple of pieces of news from the past week and I ramble about them, because rambling is what I do. This week has been pretty busy, but I’ve grabbed three things in particular that grabbed my limited attention span. So lets tackle the problems over at BioWare, the announcement of Borderlands 3 and the decline of pre-owned sales in the UK.
Why, hello there fine people! Come in, come! Fancy a cuppa? I hope you guys are keeping well and playing hard. There’s a fair few games out at the moment, so we aren’t lacking in choice. Anyway, let’s chat about what I’ve been playing, and please do let me know what you’ve been playing and what you think of it.
There’s something so nice about putting on a pair of headphones and getting that feeling of the world fading away, leaving only music or the chatter of a podcast or the ambient noises of some fantasy world. It’s comforting, like being swaddled in a blanket while you shoot […]
It’s pretty crazy that both Anthem and Tom Clancy’s The Division 2 launched in the same month, both offering stacks of loot and lots of shooting. On paper, at least, Anthem sounded like such a cool prospect versus the more grounded reality of The Division 2. Mechanized suits, an alien world, potentially awesome types of loot to hunt down. Yet here we are: Anthem was a disappointment and The Division 2 has wound up improving on the first game in nearly every area. Even with the constraints on loot that a realistic setting imposes the people at Massive have crafted a more interesting loot system than Bioware could manage with their creative freedom. So let’s delve in and review Tom Clancy’s The Division 2.