By this weekend I was meant to have my review of Smoke and Sacrifice posted for all the world to read and scoff at. You might have noticed that hasn’t happened. The reason is that pesky cold I caught around New Year has now managed to burrow its way into my sinuses and ears and clog everything up. My right ear feels like it has an ear plug in it, I can’t stand up without falling flat on my face, I’m bouncing madly between being too hot and being too cold, and I have the constant urge to throw up. Needless to say, I am not a happy bunny right now.
Could you not stare at the screen so loudly? I’m nursing a hangover here. Yes, stupid me was out drinking at the weekend but forgot I was on some heavy medication, so now I’ve got a headache and killer stomach ache. Ah well, ’twas a good night filled with fun and friends.
Its become a bit of a joke around the Internet that game reviewers often cite Dark Souls in their work. Anything remotely challenging is compared to Dark Souls, and any vaguely similar game design elements are, too. But in the case of Ashen it’s a very fair comparison. In many ways Ashen is Dark Souls Lite, a game that takes what people love about Dark Souls and finds ways to pare it back into a streamlined package. Somehow, Ashen still manages to be its own thing, too.
So, we’re now officially into 2019 which means hopefully we have an entire year of fantastic games ahead of us. Of course, what it really means is an entire year of trying to remember to write 2019 on forms instead of 2018.
So far my foray’s into virtual reality gaming have been frequently amazing, from the brain teasing of Red Matter to the gunplay of Borderlands 2, a 6-year-old game reborn in VR. But Guns ‘N Stories: Bulletproof is my first negative experience, a wave-shooter that left me bored. It’s not the kind of game I can even rip apart, though, because it does most of what it sets out to do competently. So let’s review this western and see where it goes wrong.
It’s the first weekend after the madness of Christmas! I hope everyone reading this had a hell of a time, regardless of how you chose to spend it. Me? I had a good one filled with family and good food. But I also seem to have picked up a cold from somewhere, so right now I’m huddled up in a dressing gown and yelling at anyone who isn’t bringing me Lemsips.
Just a quick message to wish you all a fantastic Christmas/holidays. I hope you have a brilliant day full of fun and happiness, whether you’re just chilling at home with some games and movies or getting together with the whole family.
Baden A.K.A. Wolf.
Oh, hello there, weekend! I didn’t see you standing menacingly in the shadows. How are you these fine holidays? What? What’s that? Why have you got that!? No! NO! NOOOOO! Stop stabbing me with a candy cane, you foul beast! ARRRRGGGGHHHHH!
It’s easy to criticize the amount of wave-based shooters available for VR, but the genre is especially suited to virtual reality, perhaps even more so with PSVR where real-life movement is limited. Gun Club VR is yet another wave-based shooter, sure, yet it wants to set itself apart with an emphasis on realism. Give it a few hours and you’ll feel like John freakin’ Wick. Just with, y’know, that gun-fu part. Or the dead puppy. Or the smashed car.
While we all wait for Borderlands 3 to finally happen it seems Gearbox want to give virtual reality some love with the release of Borderlands 2 for the Playstation VR, a timed exclusive that Sony gets for a whole year before it arrives anywhere else. So, is it worth jumping back into Gearbox’s looter shooter?