Tag: bungie

I Lose Power For A Few Days And Sony Buys Bungie. WTF?

Having been battered by two separate storms that decided to form a tag-team over the course of two days, I’ve been stuck without any power for around 60-hours now in a freezing cold house and a manic German Shepard that freaks out as soon as the wind gusts more than jogging speed. Needless to say, it hasn’t been fun. Mobile signal has been patchy at best, so I’ve been out of the gaming news loop for a while. But surely nothing too big could have happened in such a small time-frame, right? I mean, Microsoft just bought Activision-Blizzard for an obscene amount of cash, so surely that’s all the big news for now? Nope. You lose power for a few days and suddenly Sony buys Bungie. Bloody hell. What, you couldn’t wait a few days Sony? Gits.

Halo Infinite Campaign Review – Dawn of a new Halo?

Halo Infinite certainly opens with a bang, leaping straight into a cinematic that picks up exactly where Halo 5 left us during its cliffhanger ending. We witness the UNSC Infinity being destroyed at the hands of the Banished, while the Master Chief is systematically picked apart by the hulking form of Atriox, a character first introduced in Halo Wars 2. As opening sequences go it’s definitely explosive and attention-grabbing, but it’s also the first example of how Infinite can feel rushed and at odds with itself; you never get to take control of the Chief and join the fight for the Infinity. The destruction of the Infinity, a major part of the Halo lore, is glossed over in a brief cutscene, the death of its crew barely shown. There was a perfect opportunity to create a level built around the desperate fight to save the ship and the inevitable loss you would have to suffer at the hands of Atriox. For some reason, however, 343 opt to tell the players what happened and rarely show, a theme that permeates the entirety of Halo Infinite.