Having been battered by two separate storms that decided to form a tag-team over the course of two days, I’ve been stuck without any power for around 60-hours now in a freezing cold house and a manic German Shepard that freaks out as soon as the wind gusts more than jogging speed. Needless to say, it hasn’t been fun. Mobile signal has been patchy at best, so I’ve been out of the gaming news loop for a while. But surely nothing too big could have happened in such a small time-frame, right? I mean, Microsoft just bought Activision-Blizzard for an obscene amount of cash, so surely that’s all the big news for now? Nope. You lose power for a few days and suddenly Sony buys Bungie. Bloody hell. What, you couldn’t wait a few days Sony? Gits.
Halo Infinite certainly opens with a bang, leaping straight into a cinematic that picks up exactly where Halo 5 left us during its cliffhanger ending. We witness the UNSC Infinity being destroyed at the hands of the Banished, while the Master Chief is systematically picked apart by the hulking form of Atriox, a character first introduced in Halo Wars 2. As opening sequences go it’s definitely explosive and attention-grabbing, but it’s also the first example of how Infinite can feel rushed and at odds with itself; you never get to take control of the Chief and join the fight for the Infinity. The destruction of the Infinity, a major part of the Halo lore, is glossed over in a brief cutscene, the death of its crew barely shown. There was a perfect opportunity to create a level built around the desperate fight to save the ship and the inevitable loss you would have to suffer at the hands of Atriox. For some reason, however, 343 opt to tell the players what happened and rarely show, a theme that permeates the entirety of Halo Infinite.
Bullets Per Minute is what happens when somebody plays too much Guitar Hero and Beat Saber, and then decides to play DOOM at 3 am. It’s a first-person-shooter mixed with a rogue-like structure. Then, imagine the Doom: Eternal soundtrack but on a tighter budget. That solid thumping beat and tasty guitar riffs that make the foot tap and the head nod. It’s perfect music for a fast-paced FPS. But that killer soundtrack isn’t just pleasing to the ears, it’s the core of the entire damn game. Shooting, jumping, using abilities and reloading all have to be done in time with the beat. Pull the trigger out of rhythm and all you’ll get is a sad click. Time it right and the bang of the gun will become a part of the music. Once you get good at it, it’s really satisfying to hear everything you do mix into the music. Yup, Bullets Per Minute is an awesome concept.
Although the idea of zombies in videogames has worn very, very thin with me, I was looking forward to experiencing Dying Light, the latest offering from Techland, the same company who made the Dead Island series. Sure, it’s zombies again, but they’re in a beautiful open world with […]
During an interview with Nowgamer Ubisoft revealed that both the Xbox One and PS4 versions of the upcoming Assassin’s Creed: Unity will run at a resolution of 900p and a framerate of 30. This isn’t surprising news, but what is is that both consoles were deliberately locked into […]
Dead Rising 3 arrives on PCs tomorrow, but with one major caveat: it’s locked to just 30FPS, which is the same as the console version. For most PC gamers this is a punishing blow, but never fear because you can unlock the framerate, allowing you to hold a […]
During E3 Capcom announced that Dead Rising 3 would be coming to PC later this year, an announcement that went down well with the majority of PC users. However, some bad news has also popped up. While console gamers have often been left capped at 30FPS, one […]
Release Date: Out now! Developer: Raven Publisher: Activision Singleplayer: yes Splitscreen: No Multiplayer: 2-12 PEGI:18 Singularity states that in 1950 the Russians discovered a new element, E99. With this new element they created powerful weapons and devices that could alter time itself but it proved unstable and […]
Bulletstorm is perhaps the most over the top, insane, fun and beautiful FPS game coming to the Xbox 360. Yes we said it, coming from Epic, People Can Fly and EA this brand new shooter is set to be released on February 22nd. It’s not mature, it doesn’t […]
Coming courtesy of the forum members of Xbox.com,here are the top 100 unwritten FPS rules. Please remember these are just for fun. Want to add a rule? leave a comment. 1. Anything red must explode if shot. Barrels are usually best, but crates of gas canisters also do […]