When Firaxis brought back the venerable XCOM series from the dead nobody could have predicted how damn good it would be, its turned-based tactical mayhem creating a palpable sense of tension. It was difficult, too, demanding that you contemplate every move or else lose your soldiers forever. XCOM 2 had a rough launch, but it still managed to improve on Enemy Unknown, refining various parts of the core gameplay. Unsurprisingly several companies have attempted to leap onto the bandwagon. Shock Tactics happens to be the latest game trying to capture the magic of yelling at virtual soldiers because they missed a 90% chance to hit. It’s also not that good.
From the screenshots Urban Empire presents itself as a city builder in the vein of Cities Skylines, but in reality it’s more a political game infused with the story of your chosen family through their decades of rule. The actual city construction and management is quite light compared to other games, and thus a lot of Urban Empire is waiting around for your city to grow. Arguably it’s too simple, its lack of precise control and more in-depth options making it feel as though you’re merely poking the city from time to time with a large stick from a great distance while arguing with a bunch of people about poking it again.
Right now the human race is pondering ways of achieving ways to leave our solar system and colonize other planets. Theories on how to terraform Mars or to set up a base on the moon are thrown around constantly. Despite the fact that we’ve yet to sort out our own planet, we already want to travel through space and seek out new planets and life. Stellaris, the new strategy game from genre veteran Paradox, lets you take control of humans or an alien race who embarking on their first forays into the universe, guiding them through the process of setting up a galactic empire, building a military, colonizing new planets, researching powerful technology, handling diplomacy and declaring way. It’s big and flawed and sometimes ugly, but at its core Stellaris is a compelling experience.
Firaxis have just announced a new turn-based Sid Meier game set in the same universe as Civilization: Beyond Earth titled Sid Meier’s Starships. It will arrive later early this year on PC, iOS and Mac in early 2015 “When designing Starships, I was intrigued by the idea of […]
38 Studios and Big Huge Games’ brand new action-RPG might already be out on the market but for those hoping to make their journey through the mythical land with the aid of a strategy guide the wait is going to be a little bit longer as Future Press have announced that their […]
These days strategy guides are a dying breed, slowly being killed off by a mixture of the internet and games that are becoming increasingly easy to complete, even on the hardest of the difficulty settings. Still, there are still those out there, like myself, who have an unusual […]
Batman may be the world’s greatest detective, but that doesn’t always mean that you are, so having a helping hand when it comes to not getting your arse kicked by the Joker is always nice. Brady Games have released a strategy guide to help guide you through your […]
Thanks to BradyGames for providing a copy of this guide for review. Going into this review I’ve been a little nervous as this is going to mark my first attempt to reviewing a game guide. A quick glance at the shelf next to my mountain of games reveals […]
Release Date: Out now! Developer: Double Helix Games Publisher: Square Enix Singleplayer: Yes Splitscreen: No Multiplayer: 2-8 PEGI: 16 Front Mission Evolved is a big departure from its previous turn-based strategy incarnations, instead players now get direct control over their huge stomping mech’s (called Wanzers. Ok, you can […]