Titanfall arrives this week and a hail of reviews are already hammering the Internet, sparking all the rage that one would expect to be generated on the various online forums. If nothing else gaming proves that a shared hobby does not always bring people together.
Amidst all this, though, the topic of resolution seems intent on not letting go of gamer’s imaginations, especially in regards to Titanfall.
According to Digital Foundry over at Eurogamer it was confirmed to them in a recent interview, presumably done during the recent review event for the game, that Titanfall will be running 792p at launch, exactly like the beta was last month.
However, this number may yet increase through post-launch patches.
Again speaking to Eurogamer Richard Baker of Respawn said:
“We’re going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We’re trying to optimise… we don’t want to give up anything for higher res. So far we’re not 100 per cent happy with any of the options, we’re still working on it. For day one it’s not going to change. We’re still looking at it for post-day one. We’re likely to increase resolution after we ship.”
While it would be superb to see the game running at a higher resolution, the Beta frankly looked fine. It’s not the greatest looking title, but 60fps is far more important to me in this instance, and Respawn also confirmed that they were planning on tweaking the game to hold a more stable framerate during the most manic moments.