Codemasters have today announced that F1 2014 will arrive on October 17th for Xbox 360, PS3 and PC, naturally featuring the raft of rule changes that have come to the real life sport.
Given that Codemaster’s are focused on recreating the myriad of rule changes it’s unsurprising that the press release doesn’t mention any major new features or mechanics that are being added to the game. There’s a driver evaluation which will apparently detect a players skill and tune the game’s difficulty appropriately, plus re-graded difficulty settings that will allow for more incremental increases in challenge. Nothing Earth shattering, then, but since the cars will feel quite different this year that should be more than enough for F1 fans to warrant picking up this iteration.
Worryingly no mention of Classic mode from F1 2013 was made, raising the question of whether it will make the transition, or perhaps appear as paid DLC.
“This is the year it all changes – for the sport and for the game,” explained Stephen Hood, Creative Director for the F1 series at Codemasters. He’s not kidding, either; aside from the idiotic new nose appendages there’s the inclusion of turbochargers, ERS, shrinking of rear wings and much more, resulting in cars that like to slide coming out corners.
“There’s been a dramatic shift in the sport; the largest shake up in the rules and regulations for a very long time and the new power units provide a very different kind of challenge, for both driver and team. By delivering all of these changes, F1 2014 will make for an exciting and refreshingly different experience. Additionally, with the new driver evaluation system analysing each player’s skill level and suggesting appropriate game settings, plus re-graded difficulty levels including a brand new Very Easy setting, we aim to deliver a thoroughly rewarding F1 experience for players of all abilities, from the novice to the seasoned pro.”
A Very Easy setting seems a little pointless since Codemaster’s F1 games have always lacked any true challenge except at the highest settings, but presumably there must have been some people struggling, or else why include it at all?
If you’re feeling disappointed that F1 2014 will only be coming to last-gen consoles then don’t worry, you won’t have to wait too long as Codemaster’s also announced the existence of F1 2015 for Xbox One, PC and PS4, to be released early in 2015.
“Our title for the new generation formats will mark a huge step forward for the F1 series. We want to be out there earlier in the season and deliver new season content updates digitally as the 2015 season progresses; it’s very exciting for the series and our players.” Said Stephen Hood.
Hopefully the power of the new consoles and PC will be used to create more than just a prettier looking game. With the extra processing power available the AI could do with massive improvements, for example.
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