After just over a week on PlayStation, we have some initial sales numbers for Starfield, the former Xbox exclusive from Bethesda. The numbers, Mason, what do they mean? Well, they mean Starfield is doing…okay.

Alinea Analytics once again has the numbers, which means we can’t be certain that they are 100% accurare, but generally they have proven to be pretty damn close.

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According to Rhys Elliott, Starfield has sold 140k copies on PlayStation so far, bringing with it around $7.7 million in revenue.

For a port, those numbers are decent enough, but for a port of a big Xbox exclusive from Bethesda, it isn’t amazing. It isn’t like Bethesda didn’t try, dropping a big new update and a chunk of DLC at the same time they released the PS5 version of the game. It seems that was not enough to conquer the massive time gap, though: Starfield launched over a year and a half ago, so almost all the hype was already gone, especially when you consider it already fell flat with the Xbox and PC crowd.

For comparison, the PC version of Starfield is apparently sitting at about 3.7m copies sold. Of course, that’s since launch. In the week since the PS5 version dropped, Starfield sold another 55k copies on PC.

The Xbox version, according to Alinea, sits at about 1m copies sold. That low number is, unsurprisingly, likely down to Game Pass.

If we tally it all up, that means Starfield is sitting at just under 5m copies sold across all platforms. Game Pass makes it hard to judge whether Microsoft and Bethesda would deem this a good enough success or not.

Alinea also compared Starfield’s sales to other Xbox titles that have launched on PS5 within the last six months, noting that so far Starfield is the fastest-selling of the bunch. The closest competition is Ninja Gaiden 4, which Alinea says managed 100k copies in its first week.

Of course, it doesn’t stack up well against Xbox’s biggest PlayStation launch, the mighty Forza Horizon 5.

So, what does it all mean? Not much, really. This looks like a case of Starfield‘s PlayStation debut being far too late compared to its initial launch, and a complete lack of hype stemming from the lukewarm reception it already got.

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