007 First Light is continuing to build on its success and has now reached 3 million copies sold in just over a week of being on sale, CEO Hakan Abrak informed IGN.
Abrak sat down with IGN for an interview where shared how happy he and the team are with the game’s sales, critical reception and player reception.
“It was an extremely emotional moment. Like almost seven years. I’m just happy because the team is 10 feet tall,” he told IGN.
“By all measures it’s freaking successful,” he added, confiming that it’s beating the internal expectations. He’s also apparently “very confident” that the game will be profitable for IO Interactive.
The interview also covered the topic of the reported $200 million budget, and it turns out to be accurate. Sort of.
“We give big fat bonuses to our teams if they do hit a few goals,” Abrak told IGN. “There’s some bonuses in there to be paid out in the future. There’s marketing in there and whatnot. So it’s not the actual cost of the product. But we’ll come up with all that. It’s by far the most expensive one, but it’s not like for the game itself, not $200 million.”
The wording is a little tricky, but it seems the $200 million might be accurate, but only in the sense that it contains the game’s development budget along with marketing, staff bonuses and more.
I’d love to know what the game itself cost. But regardless, $200 million with everything included is an impressively low number for a triple-A title these days, and if they follow the same development path as Hitman did, that budget will shrink.
More was revealed to be coming to the game over the next year, as IO unveiled a year-long roadmap at Summer Game Fest.
Any future sequels will be getting published by Amazon Game Studios, though, instead of by IO Interactive.




