Remedy is officially moving on from FBC: Firebreak, it’s ill-fated attempt at a multiplayer live-service title which ultimately ended up costing the company a lot of cash. However, Remedy is doing it in the classiest way possible.
First things first, while Remedy will no longer be actively working on the game, FBC: Firebreak is going to remain on and will ‘continue to be playable for years to come’. Patches will also be issued when required.
“We have done engineering work to ensure we can sustain the upkeep of the relay servers when the player volume is lower,” said Remedy.
But it gets better. The price has been permanently lowered to $20 / £16.74 / €20, from its launch price of $39.99 / €39.99 / £32.99. Everyone will also now get a cross-platform “Friend Pass” meaning you can invite up to two friends into a match and they can join for free.
“Anyone who has bought FBC: Firebreak can invite their friends to play with them, for free, ” says the update details on Steam. “All they have to do is download the Friends Pass version, which is the full game with some limitations (shown as “Free Trial” version on console storefronts), and they can matchmake with the bought version of the game, as long as the person who bought the game invites their friends to play. This works across platforms.”
All progression systems will work, but the invited people won’t be able to host their own games or start a game without being invited to an existing lobby.
There’s a full guide to the Friend Pass system here.
This is part of the game’s final Open House update that also adds five new arenas for the Endless Shift mode, plus some bug fixes and quality of life improvements. Check out the full update notes here.
In a day and age where multiplayer and live-service titles can simply be taken offline at the drop of a digital hat, Remedy’s handling of this situation is nothing short of fantastic, enabling the remaining fans of the game to keep playing and even bring more friends in at no extra cost.
It’s a surprising move when you consider how badly FBC: Firebreak burned Remedy. Very low sales and player numbers caused the company to issue a profit warning amidst announcing a hefty loss of fifteen million euros.
Hell, the CEO stepped down shortly afterwards, and while those two things may not have been linked, it sure looked like they were.
In other words, you’d kind of thing Remedy would want to bury the game and forget it ever happened, but instead they’re handling the whole thing about as well as they possibly could.
On Stean, the game has been seeing an extremely low daily concurrent player peak of under 20 people since the start of the year, with a small bump up today to 47 concurrents. Console players are unknown, but it probably isn’t much better.




