Horizon: Zero Dawn was the surprise of 2017, in many ways. It’s not like people weren’t excited about the prospect of a new game from the developers of the Killzone franchise, but a new IP is always risky and Guerilla was taking a sizable step out of their comfort zone, going from a first-person shooter to a third-person action-adventure set in a massive open world. Any doubts were quickly smashed into pieces though, as Forbidden west sold over 2.5.-million copies in just the first two weeks, and as I write this that number is now over 20-million. Clearly, Sony had a new franchise on its hands and a sequel was all but inevitable, especially as Guerilla had carefully laid the foundations for Aloy’s next adventure. Half a decade later that sequel has finally arrived, and while it’s not a true PS5 exclusive, Horizon: Forbidden West is a safe, solid follow-up that will doubtless sell millions more copies before the series disappears for another 5-years.
Ratchet & Clank: Rift Apart opens with a celebration of our two titular heroes, a parade thrown in their honour. As the duo make their way through parade floats that reference their prior adventures Ratchet points out that it has been years since they’ve even done anything vaguely heroic, so why are they being celebrated? And do they really still have it? Are they still capable of daring-do and heroic heroism? Of course, as per the unwritten rules of video games things quickly go wrong; Dr Nefarious arrives just in time to steal the Dimensionator which Crank was going to gift to his friend in the hopes of letting him find his lost people, and the very fabric of space and time begins to rip apart.
I’m back with the 11th episode of the shoddy Wolf’s Gaming Podcast and as you might expect this episode is all about E3 and the many games revealed there. As such, it’s the longest episode to date, clocking in at just a little under 50-minutes, which is probably the absolute limit of how long someone can listen to my voice without jumping in front of a moving truck.
Days Gone has ridden onto Steam as the latest Playstation exclusive to make it onto PC, opening up Bend Studio’s work to a whole new audience. I reviewed Days Gone when it first launched on the PS4 back in 2018 and found it to be entertaining to play with a strong lead character. A couple of years on my initial thoughts haven’t changed too much, so you can check out the original review for those. Now, though, we the recent news of a potential sequel being turned down by Sony it’s interesting to revisit Days Gone and see why I think it does deserve one to fulfil all the potential it has. And if you just want an idea of how good the PC port is, jump down toward the end of the review.
Rogue-likes might be incredibly popular among a certain group of players who love to torture themselves as they crawl and scrape for every piece of progress, but they’ve rarely made the jump to triple-A, typically being the domain of smaller developers. Housemarque has changed that with Returnal, a game that combines their experience in bullet-hell arcade games with the classic rogue-like experience of dying again and again and again. Throw in gorgeous graphics, a whole bunch of systems and a story that could make a Christopher Nolan movie seem straightforward, and you have the ingredients for a rather interesting Playstation 5 exclusive. But is it worth spending £70 on?
Welcome back to another Weekend Whammy, my friends. Hopefully you’re doing good, having fun, staying safe and all that good stuff. This week I’m chatting a bit about my initial impressions of Returnal, a bit of Titanfall 2 and then jump into the news where we have some interesting Microsoft insights to chat about, Sony financials, a Sony-Discord deal and more.
Hello and welcome back to the Weekend Whammy. I’m your host with the most crippling depression. I thought I’d kick off this week with a random fun fact about myself. One of my greatest pet peeves is people who go to petrol stations, get their petrol and then proceed to do about a week’s worth of shopping. Look, just get your petrol, pay for it, get back in the car, go park up and then go do your shopping. Don’t make me sit 20 minutes behind you in a car, waiting for you to find which broccoli you want to eat. Right, get in the car, GO!
Welcome to the second episode of the Weekend Whammy. On this Weekend Whammy I chat about Warhammer 40k: Dawn of War, more controversy surrounding Six Days in Fallujah, whether the PS5 is disappointing and much more!
If you have somehow managed to acquire a mythical Playstation 5, perhaps using occult rituals or something, then you might also be eyeing up some of the official Sony accessories to go with your sleek new console. The charging dock and the Pulse headset are the obvious choices, but something a bit less obvious is the official Playstation 5 Media Remote that promises the be the ultimate in media control! Er, well, actually, it just promises to let you, “Conveniently navigate entertainment on your PlayStation®5 console with intuitive media and TV controls.” But is it actually any good at that? Let’s find out.
It’s hard to see how Destruction AllStars was ever being considered as a boxed, £70 launch title for the PS5. It’s such a weird tale: Destruction AllStars to be one of just three PS5 exclusive games available at launch and was perhaps the most potentially exciting as the three considering the other two were a freebie and a remake of a beloved, older game. Destruction AllStars was not only going to be one of just three launch exclusives, but it was also going to be the only brand new IP, the only unknown quantity. But suspicions were raised when nothing of the game was being shown. We knew it was a multiplayer game about wrecking cars in arenas, but that was it. Then it got delayed, and then finally Sony revealed it was going to be free for Playstation Plus subscribers. There’s fun to be had but it feels like someone accidentally deleted a bunch of content from the game and couldn’t get it back. Four arenas, incredibly boring customization and shallow gameplay make this worth £10-15 at most, not £70, although there is at least a solid chassis for developer Lucid Games to build on down the road.