Tag: wolfenstein

Official Control artwork depicting lead character Jess Faden

Weekend Whammy: Control & No More Spider-Man In The MCU

Hello my little wolfpack of awesome, how are you all doing? Another week has gone blasting past like it stole a jet, snorted some cocaine and decided to head for the Bahamas. That means it’s time for another Weekend Whammy, so let’s get right into chatting about why Control is worth keeping an eye on and WHAT THE HELL SONY AND MARVEL!?

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Wolfenstein: Youngblood Review – A Passable Offshoot

I really love the idea behind games like Wolfenstein: Youngblood. Cheaper, smaller offshoots of the main series that let the developers play around with some ideas without having to create something quite so vast. Taken in that context, though, reviewing this smaller projects can be difficult because just how much should they be compared to their main series counterparts? Wolfenstein: Youngblood, after all, does do a lot different: new lead characters, co-op gameplay, RPG mechanics and a second developer in the form of Arkane, the folk responsible for Dishonored. There’s a lot to talk about, so let’s jump into it.

Wolfenstein: The New Colossus Review – Nazi Gold, And Lots Of Nazi Blood

A sprawling open-world, microtransactions, RPG levelling mechanics, loot and clusters of mundane side-quests that have been copied and pasted. These, it seems, are the foundations of modern triple-A video game development, the industry pumping them out like there is no tomorrow. And yet here’s is Bethesda and MachineGames putting out a linear, singleplayer FPS without a microtransaction in sight that is easily the best shooter since 2016’s awesome DOOM reboot. It’s almost like you can make a quality game without slapping consumers in the face, isn’t it?