On the very first Best of Xbox Game Pass last week I opted to kick things off with something light and airy and cheerful. Peggle 2 is the epitome of a game anyone can pick up and play. This week in the Best of Xbox Game Pass I’m going completely in the opposite direction with a Grand strategy game that is so Grand it needs a capital G. Stellaris: Console Edition is an epic strategy game where you take control of an entire civilization and guide it as it ventures out into the depths of space to colonize new planets, discover incredible secrets, find alien races, engage in wars that span the galaxy, form alliances and hopefully carve out their place in the universe. Stellaris can be dauntingly huge thanks to its focus on menus and numbers, but if you’re willing to sacrifice almost all your free time and possibly your first-born child to it, Stellaris can also be incredibly rewarding.
Peggle 2 made its way onto Game Pass fairly recently thanks to EA Play getting rolled into the already gigantic library of titles. And what a brilliant addition it is, a colourful explosion of goodness that is fine-tuned to make you smile. Over the years since its initial launch in 2013, Peggle 2 has become a game I go back to regularly when I’m looking to just kick back and relax with something simple yet satisfying, easy yet tricky. While people argue over whether Peggle 2 is a good sequel or not, for me it’s easily the best of the available Peggle games.
Immortals: Fenyx Rising shares a lot of DNA with Ubisoft’s own Assassin’s Creed: Odyssey, like its use of Greek mythology and its open-world packed with distractions. But it’s more like a streamlined Odyssey – a smaller, tighter world that tempts you with wonderful views and things to explore. It’s a tale of Gods and Monsters, of action and comedy. And it’s the best thing Ubisoft have put out in a while, possibly even enticing folk who have gotten soured by the repeated Ubisoft template. There’s a little dash of Zelda, too, which is great if you don’t own a Nintendo platform but want to feel what Breath of the Wild is all about, and if you squint there’s even a little bit of Darksiders. This might just be one of the year’s sleeper hits.
Cyberpunk 2077 finally launching should have been one of the beacons of hope in 2020, a moment where we could all rejoice at this epic RPG making it to shelves. Instead it seems 2020 has continue to poop on us all. Cyberpunk 2077 is a mess from top to bottom, and while the general consensus seems to be that the actual core game is excellent, it’s buried under so much digital shit that even a pig would look at it and thing, “Nah, I’m not gonna be happy in that much shit.” Even on PC it’s a cavalcade of bugs and glitches, some hilarious and some completely game-breaking. But on console, it’s so much worse, and people playing on the based Xbox One and PS4s are getting the worst of it. Keep in mind that Sony estimates only 20% of their 110-million PS4 users are playing on a Pro. Terrible framerates, crashes, textures not loading in, a raft of bugs and so much more are ruining people’s experiences.
Watch Dogs: Legion takes place in a future London where drones cruise through the sky, cars drive themselves and everybody dress like they’ve just walked off the set of a punk rock video. However, a private security company by the name of Albion essentially rules London following a series of devastating bombings that are blamed on DedSec, the same group we’ve been following for the prior two games. As a member of DedSec you know that your hacktivist group has been framed, but by who and why is the mystery that needs solving. Luckily for you, the people of London are ready to rise up, and you can literally play as any single one of them. Previous Watch Dogs have presented the idea of anyone being able to rise up and make a difference, but Legion makes it a reality by making every NPC you meet a potential DedSec operative. So, is Watch Dogs: Legion another by-the-numbers Ubisoft game, or something special?
While the storied history of Insomniac Games began with Disruptor in 1998 it was the release of Spyro the Dragon in 1999 that put them on the map. Two sequels would follow, and the three games would tally up sales of over 8-million collectively while Insomniac went on to create Ratchet & Clank and Resistance before releasing Marvel’s Spider-Man earlier this year. Now, Insomniac’s Spyro trilogy has come back courtesy of some serious work from Toys for Bob. How does the purple dragon and his antics hold up in 2018?
My five-year old niece has now reached the point of reminding me how many sleeps there are until Christmas, and all I can think about is how the sight of Christmas decorations makes me angry BECAUSE IT’S STILL NOVEMBER, YOU ~£@££! PIECES OF @!=*$%^! I love Christmas, but I swear in September there were stores putting Christmas themed stuff out and Halloween hadn’t even been and gone. What the hell?
XCOM 2 is absolutely brilliant, according to me! So it’s nice to see that 2K Games have announced it’ll finally be getting a console release. It will be arriving on Xbox One and PS4 on September 6th in America, and September 9th for the rest of the world. […]