Oh boy, oh boy, it’s the freakin’ weekend again people! And you know what that means! It’s time to break out the beers and wallow in self-pity! YEEEAAAAAAAAAAAAAAH!
This week I’ve been delving hard into Monster Hunter World now that it has come to PC, a game in which you kill monsters, make a sword out of their bones and then proceed to beat the same kind of monster to death with the remains of brother/sister/mother/father/cousin/whatever. Honestly, the more you think about this game and it’s never ending parade of boss fights the more you realise that you play as a complete dick intent on single-handedly wiping out the innocent beasts inhabiting the land.
Many, many board games involve the concept of laying down tiles to do a variety of things, such as building the board. Azul, though, actually has you laying down tiles to create a beautiful mural. The reason behind this is that you’re a tile-layer who is to decorate the palace of King Manuel I of Portugal after the King became enamored with azulejos (blue and white tiles, originally) of the Allhambra in Spain.
Dead Cells is a rogue-like or rogue-lite or rogue-something depending on the exact definition that you opt to go by, meaning that whenever you die you’ll just respawn at the very start but having hopefully managed to make some progress along the way by grabbing lots of Cells from dead enemies, shiny new blueprints and maybe even a Rune or two. In other words this genre is a bit like banging your head off of a brick wall with the goal being to break through. Keep doing it long enough and you might just manage to break the wall. But at what cost? Concussion, I would imagine, at the very least.
I was going to start up this series last weekend, but I wound up getting gifted some tickets to go see one of my favorite bands, Black Rebel Motorcycle Club, in Glasgow. It was awesome. That’s all. Just thought you should know.
Anyway, the point here is that while I’m beyond privelaged to get loads of viewers on this site I’d love to see more comments and chances to chat to people, so I’m hoping this will encourage some folks to jump on and start chatting.
Who doesn’t love a good circus? Over the years, though, the humble sideshow has faded away because it typically featured oddities and things deigned to be “freaks”. This might have included bearded ladies, giant rats or seemingly possessed items. Barker’s Row reckons these things are good enough to bring back, though. The idea is to put on the best side-show of freaks, oddities, strange monsters and mysterious artifacts that you can, with the first player who fills their cardboard grandstand with paying customers being the winner.
Ah, speakers. They are so easy to ignore despite typically sitting on your desk, looking a little forlorn because you spend on your time looking at that slutty screen rather than admiring your speakers and reminding them how important they are to you. Because you’re a horrible person AND WHY WON’T YOU LOOK AT ME WHEN WE MAKE LOVE ANYMORE!?
Games Workshop doesn’t seem to be very particular when it comes to handing out the license to their Warhammer universe. Sometimes it feels like a month can’t go by without another billion video games popping up with the Warhammer name scrawled across the box art. As a result we’ve had a rollercoaster of quality, ranging from the utterly naff to the brilliant to everything between. This one, though, certainly sits on one of the higher peaks of the ride.