It’s time to shed some tears as Bioshock Infinite, arguably the most anticipated game of 2012, has been officially delayed until February 26th, 2013, which will be the worldwide release. But fear not because while you are going to have to wait a full four months longer to get the game, it’s all for good reasons, according to Ken Levine, the game’s Creative Director, who had this to say regarding the delay:
“When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we’ve uncovered opportunities to make Infinite into something even more extraordinary,” said Irrational Games Creative Director Ken Levine. “Therefore, to give our talented team the time they need to deliver the best Infinite possible, we’ve decided to move the game’s release to February.”
Levin continues: “I won’t kid you: BioShock Infinite is a very big game, and we’re doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren’t the Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club didn’t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.”
“What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite. The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity. Irrational Games is one of those rare developers lucky enough to ask the people who sign the checks: “Hey, can we have a few more of those checks?”
Finally Levine also stated that they won’t be showing off Bioshock Infinite at any of this Summers big events like E3 or Gamescom, that way when you next seen the game it’ll be the same product you’ll be getting in the box. He also stated that preparing for events like E3 takes time away from the game’s developement, time they’d rather use to improve the game.
Make it better, you say? While a delay of four months certainly makes me one sad little wolfy, there’s no denying that I can’t help but be a little bit excited by Levine’s words. If it means the game we get in our hands will be as good as they can possibly make it, then I for one support the delay. In fact, it’s something I wish other companies would consider doing, rather than rushing games out and patching them later.
How about you?