The Xbox One Edition Of The Amazing Spider-Man 2 Seems To Have Been Delayed, But Not Cancelled. Yet.


In a rather bizarre turn of events it was this morning discovered that all references to an Xbox One edition of the Amazing Spider-Man 2 had been removed from the game’s official website, despite it being due to release in a mere two weeks.

Website Gamers Honest Truth claimed that sources close to Activision had told them that the game had been, “delayed indefinitely on Xbox One.”

Amazon still have the Xbox One edition listed, as do other retailers, but reports are filtering through from gamers that their pre-order has been cancelled. Other people are saying that their pre-orders have not been effected.

Given that the upcoming film is being released by Sony speculation has begun that Sony are somehow involved in the delay, but this seems unlikely at such a late stage, and no such problems existed with the release of the first Amazing Spider-Man game, based on the movie. Furthermore, if Sony were involved then we would have probably seen the Xbox 360 version effected as well.

Activision have responded with to requests with a blanket statement, saying:

 “We are working with Microsoft in an effort to release The Amazing Spider-Man 2 video game on Xbox One. Currently, the game will be available on PlayStation 4, PlayStation 3, Xbox 360, Nintendo Wii U, Nintendo 3DS and the PC on 2nd May, 2014 as previously announced.”

Obviously this sheds no light on the problem, although it does seem to perhaps suggest aa problem at Microsoft’s end. The wording clearly states that the game is still alive, and with any luck a new release date should hopefully be revealed soon, but there does also seem to exist the chance of the game being cancelled completely. However, since it has presumably already entered full production we can assume Activision will do everything they can to ensure it hits shelves.

The big question remains; why go to the trouble of erasing all traces of an Xbox One edition from the official website if it’s just going to be delayed? And what could cause such a serious problem this close to launch?


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